Results for: Номер№1 Эксперт Дизайн Человека Human Design Виктория Джем ДИЗАЙН ЧЕЛОВЕКА metahd.ru

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Development of Learning Kit and Module for a Technology Design (RBT) Subject: Insights From Needs Analysis

The electronic design process included in the Malaysian secondary school syllabus pose challenges to the teachers as it requires teaching aids to facilitate more effective understanding and practice of the process. Therefore, this study aimed to identify key elements in the development of a Technology Design (RBT) learning kit for the electronic design topic of

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Advancing Civilian and Military Education: The Integration of ADDIE and the Joint Planning Process in Curriculum Design

The military and education sectors’ knowledge developmental goals are often similar. Literature notes it can be advantageous to integrate civilian and military design (Cai, F., Zhang, P., & Ling, Y., 2020). Civilian sector education benefits from academic and culturally-derived models for curriculum design. The military often uses its own culturally-derived models of design and implementation.

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Design Thinking and Embodiment for Problem Solving and Creativity Education in the Digital World

The emergency due to SARS-CoV-2 pandemic has required substantial and situational changes in the living environments, relational, educational, health and media networks. Managing complexity in emergency contexts, therefore characterized by conditions of high individual, relational and institutional vulnerability, imposes an urgent mandate on educational agencies to rethink, adapt, reorganize and innovate their teaching methods. The

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Adapting Active Learning in Presence to Distance Education: Effective Strategies from Four Cases in Higher Design Education

From 2020, education had to rapidly adapt to the massive employment of distance learning. The adaptation of design teaching at university level seemed to be particularly challenging because of its orientation towards project-based and active learning. Design students engage in learning by doing, being supported by the interrelation with teachers and classmates within the classroom.

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A Non-Engineer’s Discovery of Design Thinking

Design Thinking is a human-centred Engineering Design method that aims to find creative solutions to problems and encourages empathy, collaboration, and experimentation. This presentation will introduce Design Thinking and relate the presenter’s discovery of it as a non-Engineer who taught an Engineering English course based mainly around the Scientific Method. The presenter will demonstrate how,

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How the Elements of Arquitectural Design, Color, Lighting and Layout of a Quick-service Restaurant Image (QSRI) Influences Perceived Value, Customer Satisfaction and Revisit Intentions

A restaurant’s interior and exterior design can have an enormous influence on customer’s perception of value and satisfaction, which in return can influence their revisit intentions. The purpose of this research is to unfold the key elements by which a Quick-Service restaurant image (QSRI) influences perceived value, customer satisfaction and revisit intentions. Previous research has

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Conceptualizing Taiwanese Cultural Values in Souvenir Packaging Design for Foreign Tourists: How Japanese Tourists Purchasing for Casual Gift-Giving

The purpose of this study is to examine the influence of Taiwanese souvenir packaging design on Japanese tourist purchases with a perspective of how cultural values perceived by Japanese tourists in Taiwanese packaging design. Taiwan has long been one of the most popular tourist destinations among Japanese tourists. The target audience of the research is

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System Innovations in Design for Aging – A Research-driven Multi-stakeholder Approach for Transforming Health Systems

In many cases design approaches use a systemic point of view in order to gain insights that inform the process of developing new products and services or improve existing ones. At its best, design uses research methods as well as scientific evidence and creativity tools to tackle wicked problems in fields such as sustainability or

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Investigating State of Sustainable Building Design Parameters

Sustainability is understood to be the solution to environmental challenges. Sustainable architecture involves an environmentally friendly design, which has a minimum negative effect on the natural environment. Due to the basic environmental pollution caused by energy generation, improving the environmental performance must involve all sustainable building elements throughout design and energy efficiency. The aim of

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Improved Hybrid Biological Reactor Design Under Mixed-Growth Conditions

Wastewater treatment and disposal is a pillar for safeguarding public health and sustaining socioeconomic development. The cost and design efficiency of various wastewater treatment technologies are key factors in the economic value of treated wastewater. However, biological treatment processes are among the most valuable among a vast array of treatment technologies.Biological reactors conventional design procedures

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Echoes of Creativity: Bridging Pedagogy and Innovation Through a Real-World Design Project

During the second semester of 2022/23, a pedagogical practice was implemented at Porto Lusófona University for second-year Communication Design undergraduates. The rock band Squeezos, consisting of five young musicians from Porto City, challenged the 2nd-year Design class to create a graphic image for their upcoming album cover. This request came from one of the band

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Pedagogical Actions Towards Cultural Heritage and Archival Preservation –Bridging Design Education Between Past and Future

The nature and the materiality of cultural heritage and archives are being brought to design research, questioning the ways in which they are communicated, curated, and used. Design, as an activity with the ability to creatively engage with other fields in its education process and as an active agent in communication and society, endorses a

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A Reflection for Art & Design Learning for Digital Natives

Education cannot be separated from rapid technological advances. One of the new paradigms in education is the use of internet network technology. This also applies to education in art and design in Indonesia. During the pandemic, the acceleration of the digital transformation of universities in this field is trying to adapt. Despite dealing with Generation

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Application of Designers’ Sketching Skills in Design Education

The use of sketches in the generation of design ideas is thought to have various effects. However, previous studies have yet to elucidate exactly how sketching skills influence the expression and development of design solution candidates. Elucidating the role and effects of sketching skills is expected to transform sketching training, in which considerable time is

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Investigating the Relationship Between Technology and Artistry in Sustainable Design, Eco-Conscious Fashion

As the fashion industry continues to develop, virtual fashion design is turning into a more and more important tool for industry professionals. This study looks at how technology and creativity interact in the world of fashion design, paying particular attention to how virtual fashion affects sustainability and the creative process. The study starts off by

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Graphic Design on Packaging for Development of Local Textile Products: A Case of Cloth Weaving Commodities in Mahasarakham Province, Thailand

This research aimed to raise a product brand (Underwood, Klein, and Burke, 2001) for cloth weaving commodities in Mahasarakham province, using the case study of Baannongkaen, village 4th, Lao sub-district, Kosumpisai district in order to promote the sale and marketing strategy, create a packaging design for products of the commodities. Fifteen packaging design models were

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The Invisible Character; A Perspective Into the Significance of Set Design in Film, Theater and Television

The importance of set design is easily comprehended by looking at the history of performing arts and its progress; but the point worth noting is the progression and gradual transformation in the role set design plays in media today. In modern film and theater works, set design is not just a means to create the

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Applying Biophilic to the Interior Design of Healthcare Facilities With a Healing Approach

This research attempts to elaborate the biophilic concept on the interior design of health service facilities. The research method involves a literature review exploring the biophilic parameter theory from Terrapin Bright Green, utilizing data sources from relevant books, scientific journals, and internet images. The findings reveal that biophilic, an evolving approach to construct environmental designs

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Health Consideration in Architectural Design: An Interrelation Between Architecture and Neuroscience

Neuroarchitecture is a new frontier in architecture that lies between the interrelation of neuroscience and architecture. The aim of this research is to understand and accumulate factual knowledge on the impact of architectural design in human perception and judgment while monitoring brain activity using electroencephalogram (EEG) recordings. To achieve this, the experiment has been separated

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The Role of Design: A Humanitarian Approach and an Opportunity to Prepare Students for the Real Working World

This study aims to contextualise and describe a pedagogical practice developed in the Academic curriculum at Lusófona University of Porto (ULP) in the first semester of 2021/22 with students from the 2nd year of Communication Design bachelor. A pencil for a school is a solidarity campaign to help build a school in the village of

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Addressing Social Needs Through Remote Based Design Thinking

With ageing as the coming and increasing phenomenon in Japan, there is a need for innovative solutions for seniors to lead active lives in their residing communities. Little research has been conducted on the use of design thinking as a means to develop social innovations, especially with the designers not being present on-site from a

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Arts beyond the Patterns: Integrating Illustration and the Cultural and Creative Industries in Digital Evolution for the Masking Tape Design

A second major milestone occurred in 1925 when Richard G. Drew, a young lab assistant, invented masking tape for 3M Company. In the following years, technical progress and graphic design influenced, the masking tape for stationery was born in 2008. Masking Tape comes in a variety of colors and patterns that allow people to decorate

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Structuring Interactive Stories: A Framework for Considering Storytelling in Art and Design

Since identifying the challenges of enhancing students’ creativity as the main research question, I aim to apply trans-disciplinary thinking by bringing some insights from physics into art and design practices. In the practices of art and design, the creativity is the most vital ingredient as its appearance is unpredictable just like quantum leaps (Koyama and

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The Power of Informality in the Con-Textual Design of English-for-Specific-Purposes Scripted Role Plays

The study aims to analyze the theoretical underpinning of the design technique of formal-informal contextual alternation in scripted role-plays for teaching and learning English for Specific Purposes (ESP) and the practical effects it bears upon the communicative skills of ESP learners at levels above B1 (CEFR) as compared to a traditional predominantly-formal contextual design. The

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Energy Efficient Building Design: Revisiting Traditional Architecture

Energy Efficient design of buildings and their operations are becoming more and more important in the world. A building is a system that is linked to its surrounding environment and is subject to a range of interactions between the external conditions and the indoor comfort condition. Buildings are major consumers of energy in both their

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Research on the Learning Experience and Effectiveness of Digital Action Learning on Design Education

Nowadays, learners use digital mobile devices to learn online resources and content at flexible times to obtain the convenience, expediency and immediacy of mobile learning. Action learning has achieved considerable results in changing the traditional learning model. The mobile devices used by college students are mostly smart phones, which have become the main application devices

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The Effect of Game Design on Game Play Time and Learning Outcomes

In this paper, we investigate the effect of the design of a social studies mobile game on game play time and learning outcomes of ninth-grade students. This social studies game-based curriculum involved 41 and 34 ninth-grade students in the first and second intervention studies using a mobile game played on Apple iPhones- Statecraft X-to engage

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Hyperspace of Interaction: Creative Storytelling in Art and Design

In the practices of art and design, the creativity is the most vital ingredient as its appearance is unpredictable just like quantum leaps. Referring to the hyperspace theory, the 11 dimensions of space-time might show similar patterns with information exchanges. Therefore, I compare the “quantum entanglement” to the information loop of interaction. The relationships between

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Silk Roots – A Design Template for Interdisciplinary Learning Projects

This paper introduces a design template for interdisciplinary project-based learning (PBL), utilising a design thinking approach, with the “Silk Roots” project as a case study. Traditional education often compartmentalises knowledge, limiting students’ understanding of real-world complexities. In response to these limitations, the paper presents a comprehensive four-stage framework for the implementation of interdisciplinary PBL rooted

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Study Abroad Programs as Means to Connect Culture, Art, and Design

This Presentation examines a study abroad program as a means to promote the intersection of culture, art, and design and to help students across art and design majors to connect the dots between the three concepts. The study abroad program offers students to visit two cities in Germany in a faculty lead program, giving them

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Exploring Users’ Sensory Experiences in Physical Learning Spaces: Politecnico di Milano School of Design as a Case Study

The paper aims to identify learning space users’ sensory needs and preferences and determine which interior design elements and strategies best meet them to positively influence behavior and impact learning, educational performance, and individual and social well-being. A two-phase mixed-methods research (MMR) methodology is employed in the study. First, a thorough literature review was conducted

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Digital Computer Technology on Traditional Architectural Decoration Design of Guangfu Windows

Guangfu traditional architecture is one of the representatives of traditional architecture in Lingnan area of China, with a long history and unique architectural style on the buildings. The windows of traditional buildings in Guangfu make the interior space design of traditional buildings to appear rich in connotation and innovation in the regional culture of Guangfu.

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Exploration of Students’ Learning Experiences in a Course Developed With TPACK and Design Thinking

In recent years, scholars have placed more emphasis on teachers’ technological pedagogical and content knowledge (TPACK) and Design Thinking (DT) abilities in order to promote students’ learning experiences. Accordingly, this mix-method research aims to: (1) develop the Integration of Technology into Design Thinking Questionnaire (ITDTQ) and (2) explore the instructor’s TPACK and students’ learning experiences

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Visualization in Building Information Modelling (BIM) for Interior Design Education: A Case Study at Sunway University

The utilization of Building Information Modelling (BIM) technology has revolutionized the architecture and interior design industry globally in recent years. This technology promotes a more efficient approach in the design visualization process and it provides enhancement of productivity. Similar to other developing countries, the employment of BIM in Malaysia has presented new challenges to both

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Creative Storytelling in Art and Design From the Perspective of Interaction

In the practices of art and design, creativity is the most vital ingredient as its appearance is unpredictable, just like quantum leaps. Referring to the hyperspace theory, the 11 dimensions of space-time might show similar patterns with information exchanges. Therefore, I compare the “quantum entanglement” to the information loop of interaction. The relationships between arts

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The Study of Design Elements and User’s Behavior in Public Space: A Case Study of Pattaya Beach Road Public Space

This research aimed to investigate the user’s behavior of the public open space, a case study of Pattaya beachfront public space, Chonburi province, the second most visited city in Thailand, after Bangkok. By studying the characteristic of landscape design elements, activities and the surrounding context to analyze the relationship of the various factors that affecting

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When Geopolitics Meet Design: -162ºC Trading Power – A Case Study

This paper chronicles and reflects upon a collaborative project between Virginia Commonwealth University in Qatar (VCUarts Qatar) and the Advanced Institute of Industrial Technology in Tokyo (AIIT). Titled -162ºC Trading Power, this project started as an exploration into the relationships between the two countries of Qatar and Japan, and it resulted in the design, production

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Sustainable Study on Rural River Landscape Based on the Eco-Priority Principle: A Case Study of Landscape Design for the River Yaxi

Accompanying the increasingly conspicuous homogeneity in urban and rural development in the process of China’s contemporary urban development, the rural river landscape is largely copying the landscape construction techniques available to urban rivers, causing several inappropriateness. This paper argues that rural river landscape design has two core demands. First, to achieve sustainable development of rivers

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Stimulating Consumers’ Emotional Durability in Clothing with Multi-Module Design: A Paradigm Shift in Consumption

The fashion industry grapples with severe environmental challenges, primarily due to its prevalent rapid consumption model resulting in vast waste. Rooted in Donald Norman’s emotional design theory, this research advocates for a profound emotional connection between consumers and their garments, transcending mere aesthetics and functionality. The prevailing consumerist mindset, fueled by capitalism’s “more is better”

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Combining Interactive Technology with Perceptual Training to Design an Interactive Installation for Elderly

As they grow older, seniors face many problems of physical and mental degradation, and lead to difficulties in the elderly life. This research is to combine interactive technology with perceptual training to design an interactive installation for elderly. The proposed interactive installation is named “LOHAS-GO” that means all people will get better health when they

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A Software Model Design for Examiner Personal Verification Systems

Nowadays the examiner personal verification system in most universities uses a comparing methodology to match a physical appearance of an examiner to a student ID card. This methodology is simple but it easily leads to an examination cheating. For instances, some students face has been changed during study but his/her student ID card is not

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Digital Learning Object Based on Transition Design Methodology to Promote the Energy Efficiency Culture: An Interdisciplinary Development for STEAM Education

This paper presents the design, development, and quantitative and qualitative evaluations of a digital learning object based on the Transition Design methodology and the ISO-50001 standard (i.e., Energy Management System). To clarify, Transition Design addresses complex problems, called wicked problems, such as climate change, the global pandemic, and lack of access to affordable education, among

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Designing Outside of the Classroom: Branding Design for Thai Traditional Pottery

This research aims to develop branding for pottery products in Maha Sarakham, Thailand and to generate the collaboration between the local community and university. Ban Mo village, which is the community dedicated to pottery making, is used as the case study. This local wisdom has been inherited from ancestors for over 200 years, yet there

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The Role of Advanced Typographic Taxonomy Systems Vis-à-Vis Modular, Variable and Parametric Typography

Typographic taxonomy systems categorise and describe the vast corpus of typefaces, created over centuries, and are used in teaching, commercial and professional settings. Mainstream taxonomy systems usually focus on separating neatly defined, text-bound typefaces into discrete classes, while grouping a huge diversity of display-bound typefaces and other outliers into loosely defined, generic classes. Modular and

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Tectonics and Technical Language | Development of and Research on a Language-sensitive Learning Design on Plate Tectonics

State of research & aims| Results of international studies such as PISA and PIRLS show that there is a significant correlation between language competencies, socio-economic background and knowledge (Mullis et al., 2017; OECD, 2019). At secondary schools, language requirements increase due to a higher level of school academic language (Gibbons, 2010; O’Reilly/McNamara, 2007; Prediger/Zindel, 2017).

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Robots in Education: Influence on Learning Experience and Design Considerations

The influence of digital artifacts is increasingly present in today’s life. To prepare pupils adequately for the challenges of an evermore digital world an early education on this topic is necessary. A playful access for pupils are robots, as they are an illustrative and practical example of many important computer science concepts. In this paper

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Reform and Practice of Project-Based Teaching Mode of Visual Communication Design Course in the Context of Application Transformation

Project-based learning, as a crucial component of the training objectives of applied undergraduate visual communication design talents, is the backbone and key to enhancing students’ employability in light of the transformation and upgrading of the industrial structure of national and local economies. This article suggests reform strategies by interpreting the national strategy on “application transformation”

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Embracing Difference: Case Study of BoA in Japanese-Korean Pop Music Album Cover Design

BoA is a Korean musician who has a high reputation as an art performer in Asia, especially Japan and Korea from 2000 to 2019. She was the very first Korean entertainer that has launched the amount of a million records in Japan with her album “LISTEN TO MY HEART” in 2003. During her career, she

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Cosmic Vision: The Fine Line of Looking

An installation by the German art-tech collective, RobotLab, features an industrial robotic arm reproducing on a vast canvas, a digital photograph taken by a NASA rover from the surface of Mars. The arm is programed to render a fine, unbroken line in black ink. Working continuously, the process takes several weeks to produce its photo-realistic

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Applications of Human-Centered Artificial Intelligence and Open Educational Resources to Improve E-learning: Case Study of “Online Journalism” Lesson

Purpose: The purpose of this article is to analyze the evolution of open educational resources and its application in electronic learning and online journalism. For this purpose, the following questions have been answered: a) How did the term open educational resources come about and what is its evolution? b) What are the characteristics of open

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Trading Lives: A Dystopian Tale of Bartered Bodies in Manjula Padmanabhan’s Play ‘Harvest’

The ethical dilemma surrounding organ donation lies at the core of modern medical ethics, as the juxtaposition between the noble act of voluntary organ donation and the illicit trade of human organs reveals a complex web of moral, legal, and socio-economic implications. While the former embodies the pinnacle of altruism, illustrating principles of compassion and

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Improving Working Mindfulness by Multisensory Smart-Office with Cloud Computing

Trying to recall our day life in office, we rarely can stay on our seat and focus on the job all the day. There are so many factor cause we lost our mindfulness on our job, for example, the chair is not fit for our body, the desk is too high to comfortable our arms_¶etc. Depends

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The Good Sense of the Modern: Revisiting Heidegger’s Social Ontology

By the term social ontology I mean to argue Heidegger’s definition of the social existence of the self. In this paper I will look at Dasein as an engaged modern self, located in its context and history within the specifics of self’s embeddeness. The good sense of the modern is the manifold ways in which

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Human Traffic: Shamanism and the Marginalization of Trash Hunters in the Korean Cultural Community

In Seoul one will invariably find elderly people pulling large carts loaded with cardboard, glass and other recyclable materials. These cultural and economic exiles are largely ignored both by the populace and the academic community. The absence of these trash hunters[collectors] in the intellectual consciousness of Korea is very conspicuous against the wide theoretical interest

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The Drama of Loneliness: Its Evolution from Chekhov to Pinter and Bond

The loneliness of human existence becomes an overriding theme in literature and drama of the 20th century, especially due to the emergence of the European Avant-Garde movements, Sigmund Freud’s theory of the subconscious, and the philosophy of Existentialism (Jean-Paul Sartre, Albert Camus) which focused on an individual in an alienated world devoid of meaning or

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The Reflection of the Concept of Alienation on Post-1960 Art

All kinds of information is consumed as quickly as it is produced in the communication era. The greed of the consumption era is reflected in human relations, leads to alienation from our environment and above all from ourselves. In the process of alienation, most clearly, human beings leave their labor and production created by their

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Writing the History of Humanimals: Illustrated with the Poetics of Documentaries

Animals play a starring role in human history; their presence is ever so ubiquitous that it would be remiss of – and is impossible for – historians to brush animals completely aside should they write about humans. This study concerns itself with writing the history of human-animal relations, pointing out that the fact of animals

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Justice for Psychopaths: Punishment or Therapy

Psychopathy is one of the most dangerous mental disease and provides a theoretical and practical challenge to the Criminal law and the Criminal Justice System. Mental diseases need to be explicable in reference to their severity and gravity specially having the instinct towards crime. Psychiatry and law approach the problem of human behaviour from different

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Making Human Network Visible through Costume Making and Scaffolding: A Fieldwork Study of Cosplay Culture

This paper analyzes the relationship between agencies and artifacts represented in ethnographic case studies of ten female informants aged 20-25 participating in the cosplay community. Cosplay is a female-dominated niche subculture of extreme fans and mavens, who are devoted to dressing up as characters from manga, games, and anime. “Cosplayers” are highly conscious of quality

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The Relevance of Mahatma Gandhi’s Vision of Educational Leadership

The scope of this paper is to highlight the relevance of Gandhi’s vision of educational leadership to the present-day educational management practices. This paper will show that Gandhi’s leadership and managerial skills were based on a well articulated vision and they were rigorously applied in practice, although he did not formulate the theory in an

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Mining in Rajasthan (India) and Effects on Earth -Environmental Issues, Affecting Human Rights and Burning Legal Aspects

In Rajasthan (India) mining is being conducted since ancient past. The Rajasthan produce 42 varieties of major minerals and 23 varieties of minor minerals. In Rajasthan most mineral deposits are concentrated all along the Aravali range that runs through large parts of the state and, mining activity is wide spread here. The environmental impact of

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Teacher Preparedness for Human Rights Education – Curriculum Assessment in Higher Education Programmes in Albania

The pre-service training of teachers is the first important stage in the professional journey of the teacher toward his or her main mission. It lays the foundation for professional thinking and provides the new teacher with a set of basic skills to make classroom learning truly effective. Initial teacher training is a key factor in

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The Humanity and Feminism of Roberts in Sci-fi Movies —Take Alita: Battle Angel as an Example

The birth of the film began with the development of science and technology. As a new technology, a new medium, it began to be used for human creation and recorded human traces. As one of the types of movies, science fiction movies record the development of science and technology in the course of human history.

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Sustainable Development in the Ovop Movement: Human Resource Development in Community Organizations in Japan

This study is concerned with sustainable development in the OVOP movement in Japan. The findings of the OVOP movement are compared and contrasted according to sustainable development approach. To support this aim, this study uses qualitative method of data collection which is in-depth semi-structured interviews. This method offers insight and help to explore unexpected phenomena

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Artificial Consciousness: Where Does Science Fact Break from Science Fiction, and How Do We Know?

This paper explores what has been termed artificial consciousness (AC) (a.k.a., synthetic consciousness or artificial sentience). Like its companion, artificial intelligence (AI), the subject might sound more like science fiction or fantasy than possibility. Though humans have been speculating about nonhuman consciousness for centuries, it was in the 1960s when computer science promised the rise

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Towards Sustainable Human Settlements Growth on Urban Fringe Areas with Case Study Semarang City – Indonesia

Early urbanization generally took place within an urban core but in the last few decades the process has moved towards fringe areas. Urban core is eventually characterized by marginalities, but on the other hand fringe areas have central characteristics. The role of an urban core decreases while fringe areas increases occur in almost all metropolitan

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The Impacts of Lifelong and Distance Education on Adult Learners’ Lives and Reclaiming Lifelong Learning as a Human Development Process

This article makes a focus on the importance of Adult, Lifelong & Distance Learning. Nowadays, in modern information and communication conditions, it is impossible to imagine education without distance and lifelong learning. The article explores the potentials of distance learning in the lives of adult learners. Distance education, for adult learners, is a scenario that

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Curricular Design for English Extension Courses at Universidad Libre, Bogota-Colombia

The proposal deals with an ongoing research project at the English Extension Courses at the Faculty of Education at Universidad Libre in Bogota, Colombia, that are developed by some pre-service language teachers of the BA Language Program, as part of their pedagogical research practice. It is an Action Research that develops the three main functions

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Learning by Doing: Enhancing the Educational Experience of Architectural Design by Using Collaborative and Experiential Means

The paper aims to identity opportunities to enhance the learning experience in the study of architectural design by using collaborative and experiential approaches where students learn by doing. Based on a case study, the paper analyses an activity where students examined various apartment typologies and modelled them on 1:1 scale using simple materials. The exercise

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Social Green as a Strategy to Design Sustainable City in Developing Countries a Case Study of Surabaya

Designing city with minimum ecological foot print is necessary. However, most cities in developing countries have lack ability to design it. Lack of budget, lack of technology, urbanization, rapid population and economic competitive pressure has created slum and waste (Zarsky & Tay, 2000). Article argues that environment policy should meet five criteria. It should have

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Glass Design in Portugal Nowadays

Glass has been an interesting material and a challenge to experiment within both art and design fields worldwide. In Portugal, we have a tradition in the glassmaking industry that dates back almost 300 years. After the earthquake of 1755, the Marquis of Pombal ordered the relocation of the glass industry from the south of the

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Improving Customers Satisfaction to the Development of User Interface Design for Mobile Shopping through QFD

Retailers are trying hard to develop good relationships with their customers through mobile devices (e.g., smart phone, Tablet computer, etc.). Utilizing mobile devices is a low-cost and real-time way to provide high-quality service/ product for customers,which is a direct medium between retailers and end customers. However, unfriendly user interface (UI), such as small-size screen, low-resolution

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Research on the Sustainable Development of Traditional Crafts Under the Perspective of Service Design

Nowadays, along with time and technological advancements, the development of intelligent industry and industrialization is gradually replacing traditional crafts, which leads to the gradual shrinkage or even disappearance of traditional crafts. However, traditional crafts’ unique cultural values and individual creativity are irreplaceable. As a result, it is critical to investigate the direction of traditional crafts’

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The Research and Creation of Projection Mapping on Motion Poster Design

Posters have been used as advertising media for a long time. However, the effect of printed posters are limited since the development of technology and widespread of internet. Motion posters are used more often nowadays. Moreover, more designers are trying to break the stereotypes by combining projection mapping technology and outdoor poster form to create

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The Design Workshop: A Pedagogical Approach for Iterative Knowing, Doing, and Designing

A design workshop is a pedagogical tool employed in student studios focusing on a process rather than a product. Ambiguous in nature, open-ended, and self-directed, workshops create low-stakes conditions for iterative and experimental outcomes. The nature of these design charrettes makes them approachable to all levels, encouraging students to let go of expectations and learn

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Project-Based Learning for Sustainable Development: An Open Educational Research Framework for Design

Education systems around the world are struggling to transform to better engage students in all their diversity, incorporate and adapt to transformative technology, build real-world sustainability competencies, and recalibrate to provide an education that is relevant for rapidly evolving circumstances. Project Based Learning is an approach to both K-12 and adult education that is designed

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The Development of Typology Matrixes on Design Patterns Inspired by the Mangroves Species of Sungai Merbok

More than 30 species of mangroves have been identified in Sungai Merbok, Kedah, Malaysia and are considered to be the most extensive collection of mangroves species in the world. Because of the profound natural and historical elements, Sungai Merbok is now has been identified as a second natural biosphere in the world and is recognised

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Boardgames as a Tool for Teaching Basic Sustainability Concepts to Design Students

One aspect of sustainability that often baffles design students is the need to balance concepts such as the triple bottom line (environment, economy and social issue) with the product’s life cycle in their design process. In some cases, this is a result of a lack of understanding of interactions between these aspects since the theoretical

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Feasibility Study of Gamification in Primary School Curriculum Design in Hong Kong

Growing up with digital technology, primary school students expect education should be immersed into ICT and STEM. According to recent local research conducted by The University of Hong Kong, students are addicted to gaming, spending more than three days per week on average. To steer students back to study, curriculum design needs to be reformed

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Superheroes by Design: Soundtrack-driven Content for Students’ Creation of Motion Graphics used in Live Orchestra Performance 

The focus of this study is on the collaboration between multi-disciplines; music, design, time-based media and orchestra performance. This is a case study involving a series of motion graphics created by design students for the Superman comics-inspired “Metropolis Symphony” composed by Michael Daugherty (1988-93) and performed by the Thailand Philharmonic Orchestra on June 17-18, 2022.

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Learning Environment on the Move: First Design Concepts to Embrace Embodied Learning in Secondary Education

Embodied learning is a recent educational approach that combines learning with simultaneous execution of physical activity. It can enhance well-being and academic performances of pupils. However, in contemporary secondary educational settings, the conventional practice still involves students receiving instruction while being seated. A crucial goal therein is to explore whether classrooms of secondary education schools,

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Construction of Instructional Design Model Using Picture Books on Children With Specific Language Impairment

Compared with ordinary children, children with specific language impairment (SLI) have delayed language development, poor reading comprehension, and greater difficulties in learning. This study tested 5 SLI children at a primary school in northern Jiangsu Province in China in the last two years. This study aimed to develop and implement an instructional design model for

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ISSN: 2186-229X – The Asian Conference on Arts and Humanities 2014 – Official Conference Proceedings

ACAH2014, Osaka, Japan
Conference Theme 2014: Individual, Community & Society: Conflict, Resolution & Synergy
Rihga Royal Hotel, Osaka, Japan
Thursday, April 3, 2014 – Sunday, April 6, 2014
ISSN:2186-229X

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The Design and Use of Multimedia Storytelling Book for Hearing Impaired Students

Multimedia application of a multimedia storytelling book is useful and has many advantages for hearing impaired students. This paper presents information based on reliable literature reviews about the multimedia storytelling book design framework for hearing impaired students. The purpose of this research is to explore the application of a multimedia storytelling approach in teaching the

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The Research and Design of Healthcare Products for the Elderly in the Wise Information Technology of Med

The increasing aging of the international community has brought the problem of chronic diseases among the elderly to the forefront. At the same time, the intelligence of medical products, the home-based approach to medical products and the precision of smart medical care are among the social trends that prompt this paper to consider how to

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Can Design Underpin a Strong Wellbeing?

It is understood that involvement in creative activities can boost wellbeing, theories behind Art and Design can also be useful to do this. One can live the life you want or live the life you are given. This is a choice that can be affected by health, work, relationships etc. In the last few years

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A Study for the Elderly Assistive Device Design and Learning Assessment

In recent years, along with the process of economic growth and political democratization, concerns and needs of the rapid increase in social welfare. With the national fertility rate is declining, the average life expectancy increased year by year, the age structure of the population pyramid shape quickly tend to bowling pins. The transformation of society

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Sustainable Design Practices, Analysis and Assessment Tools for Students Using Openstudio

Integration of sustainability and its vision across multiple disciplines has become standard in many industries. The vision for sustainability embraces the goals of environmental, social, and economic vitality with the understanding that the needs of the present be met without compromising the ability of future generations to meet their own needs. Sustainability promotes interconnectivity of

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Revealing History Through Design: An Exploration of Pedagogy in Projects Rooted in Reconciliation and Remembrance

A broader historical narrative of the colonization of the southern United States is being told by historians such as Ric Murphy who in his book “The Arrival of the First Africans in Virginia”, aims to recognize them and to “… ensure that their contributions and legacy no longer remain unknown in American History.” At the

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The Correlation of Imagination and Computer Graphics Ability of Visual Communication Design Majors

This study aims to examine the correlation of imagination and computer graphics ability of visual communication design majors. To obtain a better understanding of visual communication design majors, imagination exhibited before and after the students take related classes, a questionnaire survey with pretest-posttest design was conducted in this study. The consensual assessment technique (CAT) was

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Integrating Design Thinking and Community-based Participatory Research to Achieve Environmental Justice for Engineering Education

Communities struggle with dismantling mechanisms perpetuating environmental injustice, even while work to address challenges of injustice continues to receive growing attention. Community-based participatory research (CBPR) offers a systematic process to address environmental injustices and to engage student-engineers. As the application of CBPR within engineering education is relatively new, much remains to be learned about its

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The Missing Link in Higher Design Education: Ethics and Social Responsibility

The design profession is an important part of higher education in the arts. Students are guided and shaped in the process of becoming a qualified designer. Qualified designers need not only to learn technical skills, they also need to learn ethics and social responsibility. Data shows that existing design education only informs students of what

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Academic Library Buildings in the Electronic Age in the Philippines: A Study of Planning and Design Considerations

Academic library buildings are important centers for the efficient delivery of library services. This study primarily sought to determine the planning and design considerations that led to the satisfaction among the selected academic library buildings completed between 2003 to 2013 in the Philippines. This study, which utilized descriptive method of research, revealed significant similarities on

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Multisensory Approaches From Interactive Art to Inclusive Design

In interactive art and multimedia installations, the public plays a fundamental part. Visitors change the meaning and the appearance of artwork according to their sensitivity and preferred way of interaction. For designers, this audience is the set of users on which they should focus their projects. Among the most pervasive technologies are a variety of

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Personalized English Course Instructional Design for Fourth-year Undergraduate Program

The fourth-year undergraduate program is the last academic year before students graduate and continue their future plans. Some students plan to continue their education by enrolling in a graduate program, while others plan to search for a job directly and pursue their careers. This research focuses on the instructional design of an English course for

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Evolution of “Color” Elements in Residential Interior Design

This paper delves into the evolution of color elements within the realm of urban residential interior design in China from 1970s. The research presented comprehensively reviews and synthesizes the various material categories, application contexts, and stylistic considerations associated with color tone in residential interiors. The examination uncovers how the application of wall, ceiling, and floor

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Effectiveness of the Use an Animation Programs to Development Architectural Skills of Students for Design; The Architectural Departments – Faculty

During the 1990, anime appeared as one of Japan’s cartoon Art, Anime is derived from the English term animation. This type of animation is characterized by high quality in drawing pictures. As the first anime film appeared in Japan in 1955, this time came the appearance of the legendary cartoon Osamu Tezuke Who founded the

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Online Learning Design and Policies on Education in Indonesia During COVID-19 Pandemic

The Covid-19 pandemic impacts each sector of life around the world, including the education sector, namely changes in the implementation of education. The impact is related to the nationwide implementation of learning carried out online/remotely. This study intends to describe Indonesia’s online learning design, platform, and policies during the COVID-19 pandemic, especially for primary and

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Design Research as an Instrument of Empathy and Resilience: A Case Study in Porto on Reclusion in a Collective House

Considering the reality of international students who were quarantined in Portuguese student halls of residence during the initial confinement period of the SARS-CoV-2 pandemic in 2020, this article argues for the role of design research as an instrument of empathy to foster resilience in situations of heightened emotional stress such as the reclusion lived during

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A Study of Open Courseware’s Learning Effectiveness on E-Book Production Professional Technique Competence for Design-Related Department Students

This study intended to use the development of a set of industrial technique oriented open courseware for E-Book production, as well as applied the open courseware as the Blended Learning to conduct a teaching experiment, in order to improve students of design-related departments for their E-Book Production competency, as well as satisfy with industries’ demand

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Buddhist Tree: From the Narrative in Tipitaka to the Practical Use in Landscape Design

Tree is a type of plant frequently used in landscape design. The Bodhi tree is recognized as symbolic of Buddhism and has been planted in many Buddhist places. However, there are more trees related to Buddhism and also various usages of trees in the landscape of Buddhist places. This research seeks to explore the relation

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Content Value Analysis of Taiwan Social Issues Advertising Design Which Using AR

In the past, most of the methods to publicize social issues were Graphic Poster Design or TV advertisements. However, with the development of global Internet technology, people read newspapers and magazines less than before. Therefore, the value of print ads declined significantly after 2008. On the other hand, in 2016, the proportion of watching videos

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Effective e-Learning for a Global Workforce: Designing with Cultural Competency

Digital transformation has introduced multinational corporations to innovative technologies that provide accessibility to a global workforce. One area of business that is influenced by this transformation is digital learning. Multinational corporations are designing e-learning for a global workforce, yet little is known about how e-learnings are designed or its effectiveness. Research has shown that the

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Value Co-creation in the Multidisciplinary Sharing Between Design and Science: The Case of a Portuguese Cutlery Industry

This article presents the first impressions of the research project on international cooperation between Universities and a Portuguese cutlery industry that, based on Emotional Design and Cognitive Science, aims to create bonds with its customers and distributors. In times of social isolation, the habit of set the table to share family moments enabled a way

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Digital “Hack Your Future” Event as Approach to Support Entrepreneurial Capacity of Students Through the Design Thinking Process

The hackathons provide rapid, hands-on opportunities to explore the innovative creation of new business ventures, digital solutions, start-ups and students’ entrepreneurship capacity, which incorporate novel technology as a vital component of their business models and operations. A hackathon is an event in which participants involved in software development collaborate intensively over a short period of

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Towards the Design and Implementation of a Blended Learning Framework for Student-Centredness

In the 21st century, the use of the internet and technology become essential in every facet of a life. The outbreaks of the Covid-19 pandemic, prevent direct human contact but increase the usage of digital technology for numerous services. Traditional teaching methods called also face-to-face in educational environments have changed in order to conform to

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Effecting Positive Change in English Language Learning with Universal Design for Learning

Universal Design for Learning (UDL) is an instructional framework developed from education and neuroscience research. Based on the knowledge that there is no such thing as an ‘average’ learner, the central claim of UDL is that the diverse learning needs of students are best addressed through curricula and lessons that provide multiple means of Representation,

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Creating a Social Media Based Continuous Interaction Platform for the Design Studio

Social Media offers enticing pedagogic opportunities. Unlike Learning Management Systems (LMSs) or Personal Learning Environments (PLEs), the Social Media User has the ability to create a profile and form interactions with his/her contacts which have real life value and impact. In a learning context, considering the popularity of Social Media, user familiarity with the interface

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Course Design for Tunnel Engineering with Complexity under Consideration

In the recent years, Chinese infrastructure and civil buildings are of increasing features in type, quantity and dimension. The high education of Civil Engineering and related subjects has been prosperous for more than two decades in China. However, similar challenging situation, with which the education of Civil Engineering in industrialized countries was faced at the

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Quickly Interactive Healing Installations Nurture Resilient Communities After the Covid-19 Pandemic

The Covid-19 pandemic has driven the globe into a physical and psychological public health catastrophe. In this “protracted battle” against the entire human immune system and the operating structures of society, many citizens have been forced to carry a substantial psychological burden. Worse still, the majority of mental disorder residents are unwilling to seek psychological

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A Computer Aided Generative System for Polish Traditional Tilings Design

Decorative tilework, known also as tile art, dates back thousands of years. Different types of tiles decorate the world’s oldest temples and mausoleums with precise details and eye-catching colors. They are clearly distinctive from mosaic art, which is based on the use of a huge amount of, usually small, irregular elements. In the case of

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Gap Design as a New Tool for Learning and Assessment

The attempt was to stimulate positive provocation in learners to think and create alternative approaches to effectively deal with real-life problems. The case involved learners of the Master in Hospital Administration program who all agreed to get assessed under a higher level of Bloom’s Taxonomy like never before on their end semester project. The research

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Development of Learning Design That Amplifies Self-Regulation and Peer Interaction Among Elementary School Students in a Two-Dimensional Metaverse

The two-dimensional metaverse (2D-Metaverse) has been gaining momentum as a platform for executing “personalized and collaborative learning” in an online environment, in Japanese elementary education, within the purview of Society 5.0. Vital elements of this pedagogical approach are children’s self-regulation and peer interaction. However, empirical studies targeting these aspects within a 2D-Metaverse are sparse. This

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How the ‘Productive Failure’ Instructional Design Encapsulates the ‘Active Learning’ Essence of Eliciting L2 Output Using the ‘Information Gap’ Construct

Productive failure’ (Kapur, 2015) is an instructional design based on the contrast between learners’ intuitive assumptions and proven solutions to problems analyzed for educational purposes in a given discipline. This design involves learners attempting creation of concepts or solutions before being taught, which is thought to enhance learning in that it prepares learners to comprehend

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The OrBITal Map: A New Design Tool for an Effective Representation of Knowledge Systems and Instructional Objectives

In search of tools for effective content analysis and representation of knowledge systems, instructional designers usually use concept or mental maps. These solutions have a great visual impact, are user friendly and can be easily read, but have some disadvantages. They are greatly influenced by their creator and poorly oriented to formalization of knowledge systems

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Developing Holistic English Language Learners Through Flipped Learning: Design, Implementation, and Evaluation of an ECE Pre-service Teacher English Course

Despite the fact that flipped classroom approach has proved to be successful in developing students’ interaction and higher-order skills in many theory-based disciplines, research on its design and implementation in English language teaching (ELT) is limited. Meanwhile, higher education ELT classrooms are more and more characterised with diversity in students’ abilities and the target to

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Optimized Approaches to Urban Spatial Form Design for Better Ventilation- A Study in Changzhou, China

Rapid urbanization process has brought about a global challenge in the ecological environment, such as air pollution and “Urban Heat Island Effect”. On one side, climate is one of the most important elements that maintains human survival and production, and also the key factor of spatial morphology. On the other side, different spatial forms also

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Using Design to Connect Children Through Playful Discovery

This paper presents the first stage of FUSE, a project presented here as an example of how interdisciplinary researchers, university outreach staff and schools can come together to address the systemic inequalities in education exacerbated by the Covid-19 pandemic. Children’s connections with their school, their families and with each other was central to this collaboration.

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Building a Value Network Model for the Design and Use of Learning Solutions

It is generally agreed on that ICT can have a meaningful role in teaching and learning. However, learners – children and young people – are still in an unequal position in regard of access to ICT and its pedagogically varied use in learning environments. There are also wide differences in how children use ICT at

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Design Options and Learning Analytic Pathways in Doing Agile Scrum Team Work in Education

We extend a standard for doing agile scrum teamwork in education that permits individual assessment within teams (IAFOR ECE2020). Since the teacher’s bandwidth in education is limited and increasingly under pressure, we focus on course design options that can be used to leverage the bandwidth. One economizing option in courses is to let teams prerecord

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Resilient Design of Public Space in Older Communities of Shanghai

Sustainable Cities and Communities have been identified as a future international urban development objective by the United Nations Centre for Sustainable Development (UNCSD). And as an integral component of urban development, community resilience is one of the most important indicators of a city’s sustainable development level. Shanghai saw an outbreak and rapid spread of the

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Design and Evaluation of a Contextual Distance Management Training Game With a Real-Person Non-player Character Mechanism

As the COVID-19 epidemic continues, teleconferencing has become an important mode of company operation, and many professional training courses are also taught online. However, in the absence of interactive mechanisms, learners may lack motivation and focus, which may reduce the effectiveness of learning. Game-based learning can enhance learners’ motivation and concentration, and the combination of

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Curriculum Design of Chinese as a Foreign Language Courses at The University of Hong Kong

As China can still enjoy a high GDP growth rate for the next decade, there is a rapid increase in the number of foreign students coming to Beijing, Shanghai and Hong Kong to study Mandarin. Meanwhile, Hong Kong is truly an international financial center in the world, therefore, a lot of students also come to

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Working With Robots: Design and Evaluation of an Introductory Computer Science Teaching Unit With Educational Robots

As our world continues to digitalize more and more, Computer Science concepts have started to interweave with our daily life. Accordingly, teaching these concepts in schools is becoming increasingly relevant. An illustrative and practical way to do this is by using haptic examples of these very same concepts in form of educational robots. This offers

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Heritage-Inspired Creativity for Textile Printed Pattern: A Case of Sukhothai

Sukhothai province of Thailand has been included to be a member of UNESCO’s Creative Cities Network: UCCN for its crafts and folk art in 2019. And two historical parks of Sukhothai were declared as World Heritage Sites by UNESCO. Therefore Sukhothai is the place where is full of cultural heritage and creativity. The aims of

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Bioclimatic Solar Home Design in Bangkok, Thailand

This research aimed to study the bioclimatic home design in Bangkok, Thailand, and the installation of Photovoltaic System on the roof. By collecting the climate data from sample single-story house in Bangkok, having an open courtyard of dimension 4.00 x 4.00 meters. It is observed that the key of bioclimatic solar home design comprises of

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Realization of a Configuration Tool for a Learning- and Gaming-Analytics-Environment for an Applied Simulation in the Context of Psychology Studies

Based on the work in our previous paper, this one describes a novel configuration tool for a work task simulation, including a gaming and learning analytics environment. A central content focus of the study module “Work and Organizational Psychology” in psychology is job design, which deals with the effect of work on the working person.

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The Benefits of Typographical Principles in Materials Design

This presentation contains the results of a study investigating the role typography and design play on learners’ interaction with texts. Typography is described by Walker (2001) in this manner: ‘[Typography] articulates the meaning of a text, making it easy for readers to understand’ (p. 3). Considering this important function of typography, the researcher designed this

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Mnemosphere: An Interdisciplinary Research Between Memory of Places, Emotions and Atmosphere of Space

The transmission of memory seems to be an obsession of our time. This issue has been addressed by different disciplines and approaches. Design, as a discipline that contributes to the enhancement of culture, can help to expand the horizon of memory studies, but so far this issue is still undefined and blurred. Mnemosphere project, through

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A Collaborative Strategy for the Construction and Graphic Representation of A Cultural Ecosystem Involving Participatory Design in the Academic and Business Context

The main theme of this work is games as tools for promoting empathy, inclusion and teamwork in both academic and professional environments. Our objective is to present the entire process of elaboration of the Cultural Ecosystem derived from the realization of workshops that resorted to a participatory design approach that resulted in the identification of

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Instructional Design Model of Virtual Reality Digital Integration: An Experimental Case Study in Managerial Control Education

Virtual reality immersive learning technology is widely recognised for offering the potential for fully immersive environments that can enhance learners’ cognitive development. This paper introduces instructional guidelines for the creation and integration into the learning design of pedagogically structured virtual reality digital content to support cognitive learning. The learning prototype created for the study simulates

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Comparative Policy Design Analysis: An Integrated Approach for Unpacking the Education Policies of Finland, Singapore, and Australia

In complementary to framing comparative policy analysis by policy cycle and policy sub-systems approaches, this article aims to articulate the policy design perspectives to comparative policy studies. We argue that comparing policy causations, policy instruments, policy interventions, and evaluation strategies across countries from different comparative angles helps to redefine the commonalities and differences that go

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Maximizing High-Impact Practices in an Environmental Design Curriculum – An Introductory Study

The Environmental Design (ENVD) program at Auburn University is a multidisciplinary program designed to solve twenty-first century problems. The curriculum focuses on the built environment, while placing an emphasis on “systems thinking” which focuses on how the parts of the whole interact. Students can personalize their projects based on their individual interests and create conceptual

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Research on Mental Health Service Design for the Elderly Based on Smart Home Environment

Because of rapid global aging, more than 14% of older people face psychological problems such as depression and anxiety, which directly affect their physical health and quality of life. To deal with these problems in time, we propose a design scheme of mental health services for the elderly based on smart home technology. The rapid

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Helix-C-Sketch in Engineering Design Education

C-Sketch, or Concept Sketch, is a technique used in design thinking and collaborative ideation processes. It involves creating visual representations of ideas and concepts using simple sketches or diagrams. In conventional 6-3-5 C-Sketch setup, 6 person in a group generate 3 ideas each in 5 minutes. This setup could help to generate various ideas in

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Motivation in MOOCs: A Qualitative Study on the Design and Evaluation of an Online IELTS Course

Due to the pandemic, 2020 was an unprecedented year, including for online course providers as one-third of the learners that ever registered on a massive open online course (MOOC) platform did so in 2020. This paper focuses on a MOOC course on IELTS, which is the most popular test-prep language course on Udemy.com. However, despite

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School Lunch Supply Process from the Perspective of Service Design: A Case Study of Elementary School Program in Taiwan

The school lunch program in Taiwan was developed in 1954. In recent years, related studies and reports demonstrate that the trend of Taiwanese student wasting their school lunch is climbing. Every year, the number of wasted lunch is as high as several thousand tons and the wasting up to 1.9 Billion NT in cost. Those

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Encountering and Embracing Differences Through Experiential Learning: Business Classroom Design for Perspectives Broadening

In this current disruptive, diverse world of digital economy and globalisation, classroom design for students in business management field to prepare them to face and embrace the dynamic world full of differences could be challenging. Through experiential classroom design, students could have the possibility to encounter different worldview from fieldwork, which could eventually broaden their

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BioTRIZ: Subsidies for Projects in Biomimicry and Design

Biomimicry combines multiple perspectives from the biological sciences to generate creative productions through emulations of nature. In this sense, the integration of tools of such field in the design area is valuable and it would, ultimately, stimulate the transformation of the production cycles so that they can resemble the rich systems of the biosphere. Therefore,

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Research on the Learning Effect of Experiential Learning Theory Applied to Design Education

Experiential learning theory enables course study to establish practical experience exchanges, and instructors who take the initiative to provide guidance to learners perform better. Students apply the professional skills learned from their own experience, meet their learning needs, and ask questions from their peers, which can enhance the true value and confidence of cooperative learning.

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Promoting Sustainability in Selected African Fashion Design Institutions

The period 2005-2014 was identified as the Decade of Education for Sustainable Development (DESD. The Decade highlighted education and learning as vehicles through which sustainable agenda could be voiced in the common pursuit of sustainable development. Education for Sustainable Development (ESD) provides better understanding of the complex interdependence between human needs and the natural environment.

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Research on the Design of Cultural Creative Products From the Perspective of Cultural Identity

Improved cultural soft power is now a strategic goal of cultural building in nations all over the globe, as economic globalization has hastened the intermingling and collision of cultures. As a result, we should pay attention to how product design shapes culture, as this aids in developing cultural identity. Cultural creative products are a result

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The Design of a Small Footprint Versa Writer Control Chip

In this paper, we present the design of a versa writer control chip. We have to reduce the chip area as far as possible for our CMOS custom VLSI chip. The versa writer consists of our control chip, 24 RGB LEDs, a clock generator, battery and an I2C serial EEPROM. We use a hardware description

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Early Foreign Language Education in Europe – Challenges in Materials Design for Young Learners

The paper will describe the policy of foreign language education of young learners in Europe and list the factors important in the teaching process including age of the learners, teachers’ qualifications as well as procedures and materials. In particular, the paper will focus on teaching and learning materials used in early foreign language education. The

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Modular Learning Design

Current technology integration process in education substitutes tools in the classroom and changed the way pupils reflections about learning, however woefully lacks the aspects which technology can be useful in the whole learning progression, especially, analyze, deciding, applying, collaborative working, peer learning; shortly, when learning is happening. This presentation proposes a new paradigm for schools

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Life Design Counseling With High School Students: A Narrative Approach

According to educational experts and career guidance, the market and global economic forces linked to a postmodern society have led to a crisis in career development models and practices. in such an uncertain changing context students face major challenges during their career development. The life design method was used in this study to increase student’s

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Research on Interactive Graffiti Scanning Wall Design Strategies

Immersive exhibitions offer an exciting and novel way to provide an art experience and have the potential to expand the boundaries of traditional art exhibitions. In the context of an interactive graffiti scanning wall, this immersive experience further stimulates interaction and engages the visitor to gain a deeper understanding of the artwork and the ideas

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Research on the Effectiveness of Reflective Practice Applied to College Students’ Service Learning: Taking Advertising Design Courses as an Example

Students’ service learning process will be integrated into reflective practice teaching, integrating flipped teaching, experiential learning and workplace experience of social service. Use individual and team reflection training to form a review mechanism of large and small circles. The superposition of each other’s experiences forms the basis for new experiences, and repeated accumulation builds the

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Promoting Pre-service Teachers’ Technological, Pedagogical and Content Knowledge (TPACK) Through Developing Virtual Reality Applications With the Assure Instructional Design Model

The promotion of teachers’ TPACK, namely the integration of content, pedagogy, and technology knowledge for teaching has become a major concern among researchers and educational practitioners. Moreover, cultivating teachers’ augmented reality and virtual reality (AR/VR) capabilities has become an important issue of government policy. Drawing on Kohloer and Mishra’s Learning by Design principle and the

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Exploring Generative AI in Primary School Bilingual Curriculum Design: Implementation and Assessment of General Education

The emergence of generative artificial intelligence (AI) has created several potential applications in education. While preliminary studies attempted the general exploration of its utilization as pedagogy, research tool, and language learning, few focused on its potential in classroom curriculum design. This paper explores the capability of ChatGPT, a generative AI, in bilingual curriculum design and

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Exploring the Online Co-Creation Process of Design Thinking from the Perspective of Constructive Controversy Training

“Design Thinking”(DT) as a human-oriented problem-solving methodology has been widely discussed in the world. DT is becoming popular in interdisciplinary field and complex problem scope. DT workshops began to be applied around 2010 for heterogeneity team building and co-creation. However, there is still room for improvement in team performance and effectiveness during the co-creation activities

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A Design Project Aimed to Promote Social Change: From the Classroom to the Community

This study reports on pedagogical practice carried out in an academic context with undergraduate students from the 1st year of Communication Design at Lusófona University of Porto (ULP) in the first semester of 2021/22. A collaboration project with Pedro Hispano Hospital (PHH). Students were invited to design posters integrated into The Organization for Economic Cooperation

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Research on User Experience Design of Public Warning System: A Case Study of Earthquake Alert of Mobile Device

The earthquake alert is a warning message the public will receive when an earthquake occurs in Taiwan. Although the information distribution unit is the central government, the core of the construction lacks a user perspective. Through affinity mapping of user experience investigation, it is found that most users want to receive information about “main earthquake,”

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The Effects of Informal Learning on the Creative Expression of Craft Design

Craft design education can be defined with professional practice and creative expressions in a comprehensive domain. While the apprenticeship used to be a core of traditional ways of knowing in craft education, and the modern craft designers are learning through working in creative studios and heuristic teaching to promote their original performances. For the assessment

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The Participatory Media Production Process Using Design Thinking Approach to Promote Community Tourism in Thai Phuan Community, Thailand

This research uses a design thinking approach to examine Thai Phuan tourism promotion media production. It is employed Qualitative research methodology by using in-depth interviews. The sample has been divided into two groups: 1) Thai Phuan community members, and 2) media production experts or academics in communication. The sample has been selected by criterion sampling.

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Concept Character Design of A 360° 2D Animation ‘Maiden Voyage’ for Fine Dining Virtual Reality

The animation and fine dining world has been changing due to the development of animation and culinary cuisine. The competition between these two worlds is fierce, and companies must strive to survive. Due to increased demand, interest, and competition, the digital art and industrial areas are exploring various technologies and techniques to enhance the immersive

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Products Using the Design Model of Synchronic Contrast Emotion

The moment when consumers are using the product, it usually generates multiple and complicated emotions. If it is contract emotion that is generated, consumers usually feel novel and original, give a deep impression and further like to use it. The research tries to explore the possibility to apply the contract emotion generated during the process

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Campus Wellness Program Design: The Practice of Public Schools

The Department of Education mandates and initiates initiatives that encourage student and teacher health, fitness, and wellness. The study examined the practice of public schools in designing campus wellness programs. This study applied qualitative research, specifically a case study design with primary data gathering via interviews. The three elementary and three secondary schools in one

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Research on the Learning Effect of Statics Course by the Problem-Based Learning Method Integrated With Design Thinking

Statics is a mandatory course in the departments of mechanical engineering, aerospace, and shipbuilding, and it can be challenging due to its combination of mathematical and physical concepts that students have previously studied. Typically, traditional teaching methods for statics focus on formula calculations and abstract concepts, which involve a significant number of mathematical equations. This

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Student Satisfaction With the Internship Experience in the Graphic Design Industry

The Merdeka Belajar Kampus Merdeka (MBKM) curriculum provides opportunities for students to study off-campus for 2 semesters. One of them is the internship program. The Ministry of Education and Culture facilitates this internship program through an independent campus. In addition to certified internships, the study program also provides regular internship programs. The internship program was

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Comparison of Photometric Quantities and Photon Quantities of Light Sources for Interior Green Wall Illumination

Interior green walls which are vertical greenery systems inside buildings are gaining popularity due to their environmental, economic and social benefits. Different from exterior green facades, interior green walls usually receive natural light in a limited manner, resulting in a relatively low photosynthesis rate, which hinders plant growth. For this reason, a supplementary lighting system

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Metaphysical Foundation of Mencius’s Political Theory

Although pre-Confucianism had witnessed the presence of religion as a justification for the legitimacy of the ruling power but without any presence of it among members of the public, Confucius was careful to exclude any presence of religion in his philosophical construction and also to be able to build a human being on cognitive, moral

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The Trend of Betonamujinron Research in Japan: Implications for Mutual Cultural Understanding and Policy

The increasing number of foreign residents in Japan is a positive factor contributing to the country’s sustainability, but it also poses policy and social challenges arising from inadequate mutual cultural understanding. Notably, with the trends of labor migration and international student mobility, the Vietnamese population in Japan has rapidly increased ten-fold from over 44,000 in

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A Community Market as Economic Foundation of Logistics Process Starting Point: A Case Study of Community Market at Chachoengsao Municipal Stadium, Muang District, Chachoengsao Province, Thailand

A community market is the unique resource of economic rotation in the local community and is still well-accepted by the consumers among the growth of very big and highly competitive department stores. The study of the community market at Chachoengsao Municipality Stadium was conducted. The objectives of this study were 1) to study the context

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Effect of Aloe Vera Gel on Quality and Shelf Life of Mango (Mangifera indica L.) Fruits cv. Nam Dok Mai and Technology Dissemination

This study was designed to assess the suitable concentration of natural coating materials, namely, Aloe vera gel to control antracnose of mango (Mangifera indica L.) fruits cv. Nam Dok Mai taken from Bangkla, Chachoengsao Province. The experiment was to evaluate the benefits of this technology. It was found that coating with 20% Aloe vera gel

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The Path Towards Sustainable Development

Development is process of change in current system for comfort. Outcome of development can be positive or negative. Only development concept failed and produces damage to lives and its consequences are natural calamities and terrorism. So the whole world is searching for the path for sustainable development. Religious values are strong denominator against which all other values

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European Enlargement and Women: An Analysis on Turkey

The EU’s recent economic and political stalemate has found its most obvious reflection in the European Commission’s new president Mr. Jean-Claude Juncker’s statement on halting further enlargements during his presidency. Those who are fighting for better democratic standards in Turkey are certainly disappointed with Mr. Juncker’s mission letters, although the relations between Turkey and the

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Civil Rights Movement Martin Luther King Jr. and Malcolm X

Ever since American continent was discovered by Europeans, particularly its part that was turning into the USA became a place of opportunities for many underprivileged from different parts of Europe. However, the status of women, Native Americans, and other racial minorities, including immigrants from Asia, and particularly from Africa, was complicated. During the 19th century

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The Unsc Resolution 1540: Prospects and Challenges for Regional Governance and Cooperation in Southeast Asia

Southeast Asia is a significant player, potentially as both consumer and producer, in the development and trade of WMD materiel. The availability and accessibility of WMD materiel or CBRN weapons have lost its exclusivity to government official use and military authorities thus exposing Southeast Asia to grave threats and damages to regional peace and human

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The “Uncanniness”

The Uncanny Valley is a phenomenon first described by Masahiro Mori in 1970. The theory notes that the more advanced our technology becomes the more similar to us robots become, and this human resemblance unnerves us. Back in the 50’s, there were many industrial robots, the kind of robots that do not have a human-like

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Lessons From a Global Analysis of the UN Conventions on Children and Disability Rights

Among the 6.7 billion people in the world, there are 2.2 billion children, of which 1 billion live in poverty. This study looks at the rights of children with disabilities and how vulnerable populations can be protected. The UN (2009) identifies several obstacles to democracy, human rights, and the rule of law, including: “deepening poverty;

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Examining the Type of Relationship That Exit Between Higher Education and Economic Growth in USA

For a long time, economists and policymaker have argument relationship between higher education and economic growth (especially in long-term economic growth). In the face of the epidemic and financial shortages, some researchers have increased their interest in the rational use of limited resources to drive economic growth. The purpose of this paper is to examine

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East West Discourse: An Esoteric Comparison of the Western Philosophy and the Eastern Vedanta

The progressive emergence, in the course of evolution of life, mind and personality, requires to assume a creative Principle operating timeless Reality in the temporal.The difference between Western philosophy and India, concerns the origin and the purpose of the philosophical enquiry.While the former wonders at the external world, the latter is awareness of perennial suffering

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Education Attainment As a Determinant of Economic Growth in African Countries

In the light of educational policies in developing countries being strongly influenced by the Millenium Development Goals and foreign aid programmes, the role of education and human capital accumulation in the economic development of African countries is examined. The Solow model and the augmented Solow model including human capital were estimated using recent data on

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Personal Identity and Wholeness: Hans Urs von Balthasar’s Reflection on Mission

The aim of this essay is to argue the way the fundamental aspects of von Balthasar’s distinctive theological aesthetic and dramatic model of human personal identity and wholeness fit together around his key perception of ‘mission’. Based on the perspective of von Balthasar’s theological thought, a human being becomes a ‘unique person’ when encountering God

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Health Risk Assessment of Heavy-Metal Containing Soil Near Some Auto Service Centers of Ulaanbaatar, Mongolia

The municipal solid waste of coal combustion is one of the main environmental problems in Ulaanbaatar, especially in the area of “Ger” districts due to lack of heating system and no waste management [D. Altantuya et al., 2012 and B.Byamba et al., 2017 and Delgermaa et al 2016]. The coal ash is disposed of in

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Investment in Social Science Education and Its Worthwhile Wage

Investing in education is a type of capital accumulation in humans. The value of money spent or accumulated in humans from birth to graduation is called human capital. Therefore, being a company employee is like investing in capital equal to the amount of human capital accumulated in that company. Wage or salary earned by a

ISSN: 2188-9694 – The European Conference on Politics, Economics & Law 2016: Official Conference Proceedings

ECPEL2016 The Jurys Inn Brighton Waterfront, Brighton, United Kingdom
ECPEL2016 Conference Theme: “Justice”
Thursday, July 7 – Sunday, July 10, 2016
ISSN: 2188-9694

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Turning to Violence: Science Fiction, Ethics and Difference in Priya Chabria’s “Generation 14”

Today, biotechnology is radically changing the terms of life: in the past human beings manipulated the external, and today humans turned upon themselves, manipulating their own bodies. The dissolution of the boundary between human and technology has raised questions about identity, humanity and our responsibilities towards new life forms. Meanwhile, globalization transforms the reach of

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Bridging the Gap: ChatGPT’s Role in Enhancing STEM Education

The significance of STEM (Science, Technology, Engineering, and Mathematics) education in promoting innovation, technical progress, and economic development is well acknowledged. Psychology and Neuroscience have a distinct significant role within the STEM field, bringing necessary perspectives on human behavior, cognition, and neurological processes. These academic fields not only provide significant contributions to the progress of

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Negotiating Power in Culturally Determined Bioethics Secular vs Islamic Bioethics in Decision Making

The supposition of this paper is that bioethics in its different strata is culturally determined. Other than universal in the sense of ‘neutral’, secular bioethics-which is internationally leading the field of bioethics academically and in praxis is an expression of a particular, materialistic worldview that does generally not consider spiritual or other-worldly dimensions. Islamic culture,

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Design Reflective Practice Assessment Tools for Teacher on Learning Management System Using AI Adaptive Feedback

This research introduces an innovative framework for enhancing teacher professional development at ICE Institute and open university through the integration of artificial intelligence (AI) into reflective practice assessment tools within the Learning Management System (LMS). The primary goal is to offer educators personalized and data-driven insights to refine their instructional practices and foster continuous improvement.

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Aesthetics of Villages: Analysis of Related Cases in the Combination of Art and Living

This study use the village is not only an art museum but art of life as the main ideology, to investigate and review domestic as well as foreign relevant cases for past five years, and summarize the present and future development trend of community design. The purposes of this research are (1) to understand the

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Fostering Outgoing Mobility by Implementing an Innovative Online Platform for Partner University Allocation – ITMO University Educational Design Practices

Within the Russian internationalisation strategy for increasing incoming and outgoing academic mobility indicators, ITMO University utilises a variety of tools to match the objective. Increased number of ITMO students aimed at spending a semester abroad and constantly growing number of 200+ active academic partners worldwide become a challenge which calls an innovative solution. While students

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Design and Implementation of “Spoc Teaching Mode” for Fostering Creativity

SPOC (Small Private Online Course) has been widely used in higher education all over the world for its ease of access due to advanced information technology. Pursuing a successful future career, students in higher education need to develop their creativity and professional knowledge. Therefore, higher education should focus on the cultivation of creativity and professional

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Design-Based Learning and Constructionist Learning Principles to Promote Artificial Intelligence Literacy and Awareness in K-12, a Pilot Study

There is a strong interest in engaging young learners in understanding and using Artificial Intelligence (AI) by providing opportunities to develop skills and competencies both from a technical and ethical perspective. However, how we should teach AI is still to be discussed in-depth. There are relatively few studies that investigate the methodology of learning programmes