Category: Neuroscience

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Health Consideration in Architectural Design: An Interrelation Between Architecture and Neuroscience

Neuroarchitecture is a new frontier in architecture that lies between the interrelation of neuroscience and architecture. The aim of this research is to understand and accumulate factual knowledge on the impact of architectural design in human perception and judgment while monitoring brain activity using electroencephalogram (EEG) recordings. To achieve this, the experiment has been separated

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Role of Executive Function Among Young Adults in Music and Non-Music Programs

Each aspect of human development; physical, psychological and social development across life span is a critical issue to many researchers to examine. During the emerging adulthood transitional period, a person is not an adolescent but is also not yet fully adult. Hence, the word “young adults” is used to refer to this group under the

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Switching Task in Thai University Students in Music and Non-Music Program

Adolescence is considered a critical period due to the occurrence of many changes; physically, psychologically, and socially. According to United Nations Population Fund or UNFPA, there are 1.8 billion adolescents and youth nowadays, which is one quarter of the world’s population. Unfortunately, as reported by WHO, adolescents are faced with many risk factors including early

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The Effect of Equine-Assisted Therapy on Visual-Motor Integration in Adolescent Autism Spectrum Disorders

The goal of the present study was to examine the effect of equine-assisted therapy (EAT) on visual-motor integration (VMI) in adolescent autism spectrum disorders (ASD). EAT was applied to eleven-year-old boy with ASD. The boy was attending in Cognitive Neuroscience unit of Human Development Academic Research, Mahidol University. The equine-assisted therapy sessions took place for

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Functional Intergation Between the Salience and Central Executive Networks: A Role for Action Video Game Expereince

Using resting-state fMRI, this study examined the influence of action video game (AVG) experience on two canonical brain functional networks – Salience Network (SN) and Central Executive Network (CEN). Based on the proposition that SN and CEN interacted with each other to support attention and working memory, we explored whether AVG playing, which required high