Tag: Educational change through technologies,

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The Effect of Stimulating Children’s Brains Using Digital Games on Their Information Retention

Children of the “Digital Age” are very attached to smart devices. It is not easy for parents and educators to …

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Applications of the Arduino Electronics in the Kinematics

Due to high precision, quick response and low price, Arduino electronics, including motherboards and sensors, have potential to be the …

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Toward the Next Generation of Educational Technologies: A Survey of Internet of Things (IoT) in Education

Internet of things (IoT) means that physical objects (e.g., device) will be connected to the Internet and be able to …

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Ultimate or Alternate? Enhance the E-Learning Experience for Creative Media Students: Hong Kong and Singapore Perspective

Online learning (E-learning) platforms such as Blackboard, Moodle, and MOOCs have been widely used in various higher educational institutions. These …

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The Transport Phenomena: Course Teaching Strategies Using Comsol Simulation Apps for Engineers and Scientists

Teaching undergraduate transport phenomena fundamentals course in universities worldwide was mainly based on the well-known most useful chemical engineering textbook …

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Teaching Generation Z at the University of Hawai’i

New generations of students are not the same as prior generations and they respond differently to instruction. The University of …

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Examining Effects of Two Computer Programming Learning Strategies: Self-Explanation Versus Reading Questions and Answers

The current study explored the differential effects of two learning strategies, self-explanation and reading questions and answers, on learning the …

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A Study of Effects on Cognitive Load and Learning Achievement with Different Spatial Ability After Using Synchronized Multi-Display

For science learning, learners learn the specific scientific concepts one at a time. However, in real situations, a scientific concept …

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Digital Funds of Identity: Funds of Knowledge 2.0 for the Digital Generation

The question of teaching and researching for social justice has been explored in relation to the Funds of Knowledge approach …

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Exploring the Framework and Implementation Efficacy of the Flipped-Action Model in a College Bilingual-Education Class

Inspired by the FLIPPED model proposed by Chen et al. (2014), which added three more PED components to the original …

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Game-Based Motion Sensing Game Training Systems to Improve Visual-Motor Integration for Children with Developmental Delay in Special Education

Visual perception dysfunction could hinder the participation in school activities, academic performance, and independence in daily living. These unsuccessful school …

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The Influences of ICT on High School Students’ Understanding in Physics Courses: A Review of the Literature

The number of students who registered in physics courses for upper education is reported decrease across the world. Some studies …

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Developing a 3D Interactive Tool for Learning OOP Concepts

Object Oriented Programming (OOP) recently became the most influential programming paradigm. Several studies have indicated some serious deficiencies in the …

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iPads and Autism: Using iPads for Autism and the Effects of that on Learning Methods

The purpose of this study is to grasp the opportunity of utilizing technology like iPad for Autistic students. This study …

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Framework of Effective Learning Management System Controls of Technology Enabled Teaching and Learning in Higher Education Institutions

E-Learning is an important education tool in modern teaching and learning. Several E-Learning tools are available for students to make …

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The Effectiveness of Using Easy Class and Powerpoint on Graduate Students’ Achievements in Classroom at College of Education in Albaha University

E-learning is defined as an element of the combining theories of adult education and permanent learning. Teachers have to accept …

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Predicting Teachers’ ICT Integration in the Classroom

This study was conducted to explore the teacher factors associated with the frequency of the use of ICT for instructional …