- Canada’s 2I’s: Reconciling International Student Migration and Indigenous Peoples
- Capitalizing on Community Capital: An Analysis of Initiators’ Perceptions of the Purposes of Community Education
- Challenges of Lesson Plan on Data and Chance with an Intervention of Video Analysis: Preservice Secondary Mathematics Teachers
- Change Readiness: Preparing for Change in the Age of Disruption
- Charitable Giving and Educational Possibilities: An Examination of Student Presentations on Charitable Giving Experiences in Japan
- Chat-Based Learning Management Assistant Hybrid Learning
- Children of Hope: Influential Factors, Growth Mindset, and Self-concept of Children in Conflict With the Law
- Children Starting School – The Lived Experiences of Mothers in the UAE and UK
- Children’s Motivation for Digital Media Use
- Chinese Family Caregivers of Older Adults: A Mismatch of Their Needs and Services in the Community
- Classification and Effective Utilization of Feedback
- Cognitively Accessible Materials for Training in “Image and Sound” Aimed at Young People With Intellectual Disability – Design in Video Game Format
- Collaborative Writing Challenges and Strategies for Successful Elimination
- Communication Through Food: Pedagogical Strategies and Critical Questions to Flavor Your University Course
- Competencies of Preschool Teachers in Educating Children With Emotional and Behavioral Disorders
- Complexity and the Art of Education: A Study of How to Approach Teaching More Challenging Engineering Systems Development Concepts
- Concept Mapping Strategy to Improve Non-computer Science Students’ Learning Achievements in Logical Database Design
- Concept of Satogaeri Shussan in Japanese Childbirth Rituals: From the Perspective of Contemporary Japanese Women
- Conceptual Metaphor in Koike Yuriko’s Election Rhetoric
- Conflict Resolution Styles and Marital Satisfaction in Men and Women: Study in the First Five Years of Marriage
- Constructing a Learning-oriented Self-assessment Model of C-E Translation
- Construction of Hanok Classroom as Educational Resources of Contemporary Elementary School in Seoul
- Contact Tracing Apps for Community Resilience Battle Against COVID-19 The App Review Analysis From US COVIDWISE; France TousAntiCovid; Finland Koronavilkku; and China Alipay Health Code
- Content-Based Language Teaching in International Liberal Arts Education
- Contributions of the Media to Polarizing Perspectives
- Copper Workers and Their Technology – A Survey of Chotanagpur Region
- Course Design for Tunnel Engineering with Complexity under Consideration
- Course Redesign Collaboration and Scaffolding
- Covert Prejudice and Discourses on Otherness During the Refugee Crisis: Α Case Study of the Greek Islands’ Press
- Creating an Inclusive and Health Promoting Learning Environment in Primary School
- Creating Interactive Videos for Deeper Student Engagement Using PlayPosit
- Creating Lasting Economic Impact and Promoting Gender Equity in Africa Through Education
- Crisis as Opportunity to Try Something New: Student-centered Pedagogy During the Onset of COVID-19
- Cultivating Social-Emotional Learning and Deeper Learning Skills through the Design and Implementation of Creative and Improvisational Activities in Science Education
- Cultural Differences in Creativity Mindset, Passion Towards Smartphone Use, and Well-being
- Cultural Formation of the Expo in Japan: The Case of Producer Shinya Izumi
- Cultural Identity and Home in Randa Jarrar’s A Map of Home
- Culture and Human Resource Management: Understanding Communication in the Ages of Globalization
- Curriculum Development in Industrial Design Education in transition: Challenges and issues in a Thai university
- Dementia Care Users’ Resistance to Long-Term Home Care Service: Taiwanese Care Workers Advised Communication Strategies
- Demographic Variations of Multiple Sclerosis Patients Between Britain and Kuwait
- Design for Learning: Management Challenges
- Design Innovation Practice School: The Experiential Learning Platform
- Design Options and Learning Analytic Pathways in Doing Agile Scrum Team Work in Education
- Design Thinking and Embodiment for Problem Solving and Creativity Education in the Digital World
- Design Thinking Applied to Advertising Design Courses to Enhance Students’ Learning Achievement
- Design Thinking in AI Systems Design for Engineering Courses
- Designing A Multiple Submission Policy Supporting Mastery Learning for a Design Thinking Class in a Purely Online Learning Environment
- Designing an Online Simulation Board Game with Realistic Patients and Dynamic Electrocardiogram Situations for Learning First Aid Abilities
- Designing and Teaching High Impact Culminating Core Curriculum Seminars Centered on Vastly Contentious Topics