Cognitively Accessible Materials for Training in “Image and Sound” Aimed at Young People With Intellectual Disability – Design in Video Game Format

Abstract

This work presents the adaptation of cognitively accessible materials for the training of students with intellectual disabilities in the field of "image and sound".
The field of image and sound is a new line of training that constitutes a specialty in the Liceo Diploma of the Complutense University of Madrid.
Criteria were evaluated to analyze the degree of accessibility of the training materials, exemplifying their application in the materials analyzed.
The re-elaboration of materials to make them cognitively accessible also advances in design based on open source technological digital tools.
The design process of a digital technological tool is described, in video game format, taking into account both the training objectives and the accessibility criteria and the narrative of the students and teachers of the Lyceum. People from 3 Spanish universities (Complutense University, Alcala University and Francisco de Vitoria University), teachers from the Achalay Diversidad Association and students with and without intellectual disability have participated in the project.
The characteristics that cognitively accessible digital learning materials should meet are concluded.



Author Information
Esther Rodríguez-Quintana, Complutense University of Madrid, Spain
Lea Plangger, Complutense University, Spain
Sara García de Villa, Alcalá University, Spain

Paper Information
Conference: ECE2022
Stream: Education & Difference: Gifted Education

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Posted by James Alexander Gordon