Abstract
Teaching science with 1st grade students is a great experience, we both try to transfer science contents and also integrate some essential skill for using in class; writing and reading. Implementing Augmented Reality (AR) in science class is a lot of benefits, one important thing is making learners' experience more engaging. Two modules on living or nonliving things and ecosystem had been developed in our science AR classroom. The alphabet cards were used to be the tangible interactions by spelling the name of living or nonliving things and combine some to create their own ecosystem. Experiments were performed with local primary schools. Results suggest that AR is effective in maintaining high levels of motivation among children, and also has a positive impact on the students' writing, reading and science learning experience.
Author Information
Sukanya Nutaro, Ubon Ratchathani Rajabhat University, Thailand
Nantawan Tongpitak, Ubon Ratchathani Rajabhat University, Thailand
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