The 3D Glasses Try-On System of Augmented Reality Using Intel Realsense Camera

Abstract

“Consumers first” is a well-known fact in the market. In order to meet with the preferences and demand of customers, personally customized process has become a trend. Following the trend of customization, this paper presents an eyeglasses try-on system based on augmented reality to fulfill the needs of customized eyeglasses. The system is equipped with Intel Realsense Camera to detect facial characteristics. With the camera and a designed eyeglasses model, customers can try on, adjust, and eventually find the best fit. In the past, it was lengthy and complicated to construct an eyeglasses try-on system. Therefore, in this paper, we adopted the game engine, Unity, plus the Intel Realsense Camera and its assistance SDK. Using its special function of catching numerous facial characteristics, we are able to substantially improve the time-consuming defect before, and serve different customers in time. After the customization is done, the digital data of the glasses are selected and adjusted according to the 3D facial scan. Then the digital model of the glasses is converted into STL format, which is used for 3D printing. A desktop 3D printer of DLP SLA technology is used to fabricate the legs and frame of the selected pair. Through the accurate process of solidifying photocurable resin, the frame is built up within four hours. Without the need of polishing, the surface of the frame is then coated by the UV Inkjet printer, which can present in any color selected and customized solely by the consumer.



Author Information
Gwo-Long Lin, I-Shou University, Taiwan
Tun Hsueh Chan, I-Shou University, Taiwan

Paper Information
Conference: ACAH2019
Stream: Media Arts Practices: Television

This paper is part of the ACAH2019 Conference Proceedings (View)
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Posted by James Alexander Gordon