Abstract
For the past five fall semesters (2010-2014), undergraduate and graduate students taking applied linguistics (LN400, LN500) at the University of Guam were required to explore the promise of SCRATCH by designing projects relevant to their individual fields of specialization, from language teaching and literature, to pragmatics and sociolinguistics. SCRATCH, a free downloadable program from MIT (Massachusetts Institute of Technology), enabled them to think of creative ways to teach or transmit relevant information to their audience, as well as learn the rudiments of programming. At the end of the semester, each student was required to submit a CD Rom and paper discussing the relevance of the project to theories of second language acquisition or other relevant fields. This presentation will discuss the value of SCRATCH in the applied linguistics classroom by summarizing five semesters__ worth of students__ comments about and evaluations of the program, and the instructor__s observations and assessments of students__ SCRATCH projects.
Author Information
Clarisa Quan, University of Guam, USA
Paper Information
Conference: IICTCHawaii2016
Stream: Instructional Technology
This paper is part of the IICTCHawaii2016 Conference Proceedings (View)
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