Comparison of the Learning Curve and Adaptive Behavior From Kids to Adults who Create Mobile-Apps and Little Robots Using Block-Programming

Abstract

Block programming presents an interactive and very simple way to learn to program, today block programming applications allow you to develop applications for mobile phones, they also allow the development of the control of electronic hardware components such as sensors and motors. In this article we present a study on how much the learning speed differs and how much information retention capacity children between 6 to 9 years old, adolescents between 10 to 13 years old, young people between 14 to 17 years old and adults from 18 years old who have in the same conditions of learning, same environment, same classes, same tools and the same methodology, such as mental maps and scripting language questions with the aim of learning concepts about algorithms, objects and classes applied to create robots through software design and simulation of electronic circuits. In addition, the way in which the learning curve is measured is evaluating the ability to retain, skill gained and how much they have learned during the course of a certain time.



Author Information
Felipe Moreno, National University of Engineering, Peru
Leonardo Leon, National University of Engineering, Peru
Juan Diego Guizado, National University of Engineering, Peru
Michael Vera, National University of Engineering, Peru

Paper Information
Conference: ACE2018
Stream: Teaching Experiences, Pedagogy, Practice & Praxis

This paper is part of the ACE2018 Conference Proceedings (View)
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Posted by James Alexander Gordon