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Udbela Escanero, Independent Scholar, MexicoAbstract
This paper examines how digital games may model alternative relationships to the environment, climate, and multispecies life through the processes they enable players to inhabit. Through close hermeneutic readings of Endling: Extinction is Forever (Herobeat Studios, 2022) and In Other Waters (Jump Over The Age, 2020), the analysis explores how these games frame climate imaginaries as sites of critical unlearning, subverting existing discourses on human-environment relations. It focuses on both an affective analysis of ludic design elements, such as failure and asymmetrical agency within the games’ narrative, aesthetics, and mechanics, as well as an overview of player engagement through their online discourse.
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Conference: KAMC2025Stream: Climate Change and Arts
This paper is part of the KAMC2025 Conference Proceedings (View)
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To cite this article:
Escanero U. (2026) Ecocritical Gamescapes for Sustainable Ecological Futures: Endling: Extinction is Forever and In Other Waters ISSN: 2436-0503 – The Kyoto Conference on Arts, Media & Culture 2025: Official Conference Proceedings (pp. 445-452) https://doi.org/10.22492/issn.2436-0503.2025.36
To link to this article: https://doi.org/10.22492/issn.2436-0503.2025.36








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