Abstract
Wayang, an Indonesian traditional puppet performance, represents a centuries-old tradition that has been passed down for generations. The extensive journey of wayang has resulted in the continuous transformation of wayang in its artistic aspects, form, and function. In recent years, digital art has emerged as a new form of artistic expression, and artists like Mr. Lakon have reinterpreted wayang characters in a cyberpunk aesthetic to create unique digital art pieces. This paper aims to examine Mr. Lakon’s artworks and explore how he uses wayang characters and narratives to create new interpretations of wayang. The research methods used in this study include historical and content analysis. The findings of this research are expected to contribute to the discourse on wayang preservation by demonstrating how traditional cultural elements can be interpreted in the digital era, as well as provide insights for artists who are interested in exploring traditional cultural elements in a contemporary context.
Author Information
Evi Selviawati, University of Indonesia, Indonesia
Paper Information
Conference: KAMC2023
Stream: Visual Culture
This paper is part of the KAMC2023 Conference Proceedings (View)
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To cite this article:
Selviawati E. (2023) The Interpretation of Wayang Characters in Cyberpunk-Styled Digital Art: A Case Study of Mr. Lakon’s Artworks ISSN: 2436-0503 – The Kyoto Conference on Arts, Media & Culture 2023: Official Conference Proceedings (pp. 159-170) https://doi.org/10.22492/issn.2436-0503.2023.14
To link to this article: https://doi.org/10.22492/issn.2436-0503.2023.14
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