Digital Experience Theatre: Ideation Tool for Developing Socially Significant Digital Products


The problem identified in the Digital Experience Theater (DXT) research project is related to the development of interactive digital products, particularly mobile devices, with relevance for empowering a place and its community. Digital products, increasingly ubiquitous in contemporary societies, are a powerful medium for the sociocultural mapping of a community in a simultaneously local and global context. The contribution of design and technology in this field has supported economic and cultural progress. Still, this development only sometimes promotes an integrated economic, social, cultural and environmental sustainability model. The research aims to experiment with a UX design ideation tool to enable a reflection and a clear conscience around the sustainable and holistic creation of digital products and thus promote community development. The DXT leitmotiv is the theatre of the oppressed, created by August Boal, through which users of web and mobile applications are considered vulnerable citizens, subject to a profusion of digital products and their features of questionable usefulness. Following the theatre of the oppressed methodology, the DXT has been collecting the opinion of experts in the field and developing an ideation tool to support creatives, namely students and designers in the field of digital interaction, to contribute to the transformation of this reality and promote the appearance of innovative and sustainable solutions.

Author Information
António Gorgel Pinto, Universidade Europeia, Portugal
Joana Ramalho, Universidade Europeia, Portugal
Paula Reaes Pinto, Universidade de Évora – CHAIA, Portugal
Filipe Figueiredo, Universidade Europeia, Portugal

Paper Information
Conference: PCAH2023
Stream: Aesthetics

This paper is part of the PCAH2023 Conference Proceedings (View)
Full Paper
View / Download the full paper in a new tab/window

To cite this article:
Pinto A., Ramalho J., Pinto P., & Figueiredo F. (2023) Digital Experience Theatre: Ideation Tool for Developing Socially Significant Digital Products ISSN: 2758-0970 The Paris Conference on Arts & Humanities 2023 Official Conference Proceedings
To link to this article:

Comments & Feedback

Place a comment using your LinkedIn profile


Share on activity feed

Powered by WP LinkPress

Share this Research

Posted by James Alexander Gordon