Mechanical 2021: Educational Game Concept to Promote Sustainable Thinking and Cooperation in Basic Education in Brazil

Abstract

This work aims to present the results of preliminary tests of the concept of a board game whose objective was to make people aware of the importance of their social/environmental responsibility related to the treatment and collection of plastic and electronic waste. The game is not characterized by competition between players, but cooperation, as it uses friendly social interaction to complete objectives. Based on aspects of the tabletop RPG, players must play as a team, evolve their characters and develop strategies together to overcome challenges. Two tests were carried out involving eight students aged between 12 and 13 years old, attending the 7th year of Brazilian elementary school. The purpose of these tests was to see if the idealized mechanics and rules were working as planned. As a result, some mechanics and rules were identified that were not operating correctly during the game. Another result obtained was the need to prepare an illustrative manual to facilitate the understanding of the rules. According to the tests, we concluded that the game not only addresses issues that work on cooperation and teamwork, but also involves logicalmathematical reasoning and creativity. It was found that sustainability should be better addressed in the game so that it has a greater reflective weight. As future work, we intend to adjust the identified deficiencies in the game in order to test again and see if the improvements resulted in better gameplay and cooperation between players.



Author Information
Diego Mergener, Porto University, Portugal
Emerson Ranieri Santos Kuhn, Feevale University, Brazil

Paper Information
Conference: ECADE2022
Stream: Academic Practices Outside the Classroom

This paper is part of the ECADE2022 Conference Proceedings (View)
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To cite this article:
Mergener D., & Kuhn E. (2022) Mechanical 2021: Educational Game Concept to Promote Sustainable Thinking and Cooperation in Basic Education in Brazil ISSN: 2758-0989 – The European Conference on Arts, Design & Education 2022 Official Conference Proceedings https://doi.org/10.22492/issn.2758-0989.2022.14
To link to this article: https://doi.org/10.22492/issn.2758-0989.2022.14


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Posted by James Alexander Gordon