We will discuss an interactive, multifunctional e-learning Courseware that we developed, which strongly bridges the gap between art, bioethics and medicine. First, a series of animated videos introducing selected topics of bioethics and related issues will be introduced. Then, a set of problem-based practical videos (“interactive doctor-patient role play”) along with discussion questions and online platforms will be showcased. These activities introduced by our Courseware enable students to engage in the learning of bioethics, reproductive technologies and medical advancement technology and enhance their creativity. Moreover, the educational benefits of the online art exhibition, art jamming and competition will be discussed, through which students could express bioethics through arts and enrich their learning in medical research in an interactive, fun and entertaining way, strengthening their interests in bioethics. Online survey questionnaires and focus group interviews were conducted. Through the use of this interactive Courseware in a flipped classroom approach, we observed that students engaged more actively in classes and that students found learning bioethics more fun and interesting. Taken together, our Courseware strengthens education in art, bioethics and medicine, significantly raises students’ awareness of socio-ethical concerns from the advancement of medical technology, and provides a useful learning tool in bioethics in medical education.
Molly Pui Man Wong, The Chinese University of Hong Kong, Hong Kong