Study on the Usage Environment of Online Games Based on the United Nations Convention on the Rights of the Child

Abstract

Online games enrich children's daily lives by providing places to interact with each other and fun. On the other hand, the negative aspects are also pointed out such as long-time gaming, health effects, privacy, and security issues. In light of these circumstances, UNICEF published a report "Child Rights and Online Gaming" in 2019, which states the need for protection while respecting children's right to play online games, and. mentions the need for voluntary efforts by the game industry to make that happen. The United Nations Convention on the Rights of the Child (UNCRC) also mentions the need to protect against risks while maximizing children's right to freedom of expression, promoting their well-being, and supporting their development. Based on these references, this study examined the requirements for an online game usage environment based on the UNCRC. As a result, it turned out to be important that respect children's right to live in a society with the game, to use the game, right to be protected from the risks posed by using the game, and right to participate in the game community. Furthermore, to establish a gameplay environment that adapts to the child's developmental stage is important.



Author Information
Nagayuki Saito, International Professional University of Technology in Tokyo, Japan

Paper Information
Conference: ACCS2021
Stream: Media Studies

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Posted by James Alexander Gordon