We have been developing content creation environment using human pictogram, called “Pictogramming.” This application can be accessed freely (web site URI: http://pictogramming.org/?page_id=470 and application URI: https://pictogramming.org/editor/). Pictogramming is coined from two words, “pictogram” and “programming”. Pictograms are widely used in various fields such as counseling, safety, and facilities. Thus, the pictogram has been researched in various fields.
Pictogramming also has aspects of a programming learning environment. Pictogramming is designed with the goal of creating pictograms, so its command set and functions are limited compared to general programming languages. It leads to fit for educational use and it also has the advantage that an understanding of the concepts of programming such as sequential execution, parallel execution, variables, looping, conditional statements, etc. can be achieved through pictogram creation without much learning cost. Our past research proved that posturing human-shaped pictogram by this application generates humour and surreal emotions, which also promotes communications between learners. Hence, this application has widely used at from many elementary schools to universities with various learning context in Japan. This time, we would like to introduce this application and show off some practice examples and after that we held short workshop that each participant makes pictogram signs and we shall discuss programming learning method for student and the further educational use of various symbols not only pictograms but also emojis, diagrams, and so on.
Kazunari Ito, Aoyama Gakuin University, Japan
Stream: Primary & Secondary Education
This paper is part of the IICEHawaii2020 Conference Proceedings (View)
View / Download the full paper in a new tab/window
Comments & FeedbackPlace a comment using your LinkedIn profile
Share this Research