It is undeniable that the utmost goal of education is to enlighten one’s critical thinking and allow one to appropriately utilize knowledge while being able to pass knowledge to the next generation effectively. However, learning atmosphere is always discouraged with piles of learning materials and lack of hands-on experiences. With only the completion of verbal lectures, including some brief concepts, it cannot help students thoroughly understand the capabilities of some sound systems, like Enterprise Resource Planning (ERP) system, in practical corporate operations. Apart from knowledge management, acquisition of more hands-on experience is absolutely another essential topic which helps students in developing a self-competitive advantage. In order to make this happen, a sophisticated cloud-based online learning platform with role playing model is proposed. This Cloud-based Online Learning Platform is to be jointly carried out by departments across faculties so as to take advantages of interdisciplinary subjects and programs, as well as to support the learning process of interdisciplinary programs. Students can equip themselves well for the real business environment by hands-on simulation practices, as well as experience the importance of a seamless information system, while teachers can collect and evaluate performances and learning behaviors of students for continuous improvement in learning and teaching. It is expected to create an increased value learning experience by an interesting, role-playing approach, but at the same time, reduce cost concerns and disturbance risks, in terms of demanding specifications of the server and computers, in holding a medium sized laboratory session.
George Ho, The Hong Kong Polytechnic University, Hong Kong
Stream: e-learning and collaborative learning
This paper is part of the ECE2017 Conference Proceedings (View)
View / Download the full paper in a new tab/window
Comments & FeedbackPlace a comment using your LinkedIn profile
Share this Research