Traditional Art, Interactive Technology, Gamifying Cloud: Cross-Cultural Hybrid Puppetry New Experience

Abstract

Puppetry is the key project intangible cultural heritage in Taiwan, which has developed into the most drama performances featuring arts and culture, modern life has become an integral part of the entertainment . In the past few years , with the significantly improved computing capabilities , emerging digital tools ( such as tablets , smart phones , laptops ... ) are already capable of real-time 3D rendering of many digital media material, at the same time , can also synchronize transmission of sound , text, images and other media , in addition, by linking the navigation system and the Internet, allowing users to interact in real time on the platform, which combines different areas of interaction , will be an important trend in the future development of the digital content industry. This project intends to propose Gamifying museum design and development patterns to Li Tien-lu Museum exhibition space for the scene , cross hybrids combining virtual and reality , and into the Monopoly game elements , allowing players to instantly interact and display images in 3D , creating audience puppetry cultural experience.



Author Information
Chan-Li Lin, National Taipei University of Education, Taiwan
Leon Deng-Teng Shih, China University of Technology, Taiwan
Wei-Ling Wu, National Taipei University of Education, Taiwan

Paper Information
Conference: ACAH2015
Stream: Arts - Media Arts Practices: Television

This paper is part of the ACAH2015 Conference Proceedings (View)
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Posted by James Alexander Gordon