Author Information
Suchart Saenpich, Sukhothai Thammathirat Open University, ThailandPhisit Nadprasert, Sukhothai Thammathirat Open University, Thailand
Abstract
This study focuses on the development of Ayutthaya Metaverse cultural learning resources to promote cultural learning through immersive and realistic experiences. The objectives of this research were: (1) to study and design a model of the Ayutthaya Metaverse for educational and cultural learning purposes for the general public, and (2) to develop Ayutthaya Metaverse cultural learning resources for educational utilization. This study employed a mixed-methods approach. The qualitative phase involved typological analysis and content analysis to identify the key components of the virtual learning environment model. The findings revealed that: 1. The model of the Ayutthaya Metaverse cultural learning resources consists of three main components: (1) Learning Environment, comprising (1.1) Simulation of Experiences and (1.2) Learning Pathways; (2) Media and Learning Models, comprising (2.1) Collaborative Learning and (2.2) Multimedia; and (3) Assessment, comprising (3.1) Task-Based Assessment and (3.2) Question-Based Assessment. 2. The quality assessment of the Ayutthaya Metaverse cultural learning resources yielded a mean score of 4.37, indicating a high level of quality.
Paper Information
Conference: ACEID2026Stream: Innovation & Technology
This paper is part of the ACEID2026 Conference Proceedings (View)
Full Paper
View / Download the full paper in a new tab/window
To cite this article:
Saenpich S., & Nadprasert P. (2026) Development of Ayutthaya Metaverse Cultural Learning Resources ISSN: 2189-101X – The Asian Conference on Education & International Development 2026 Official Conference Proceedings (pp. 367-373) https://doi.org/10.22492/issn.2189-101X.2026.30
To link to this article: https://doi.org/10.22492/issn.2189-101X.2026.30
Comments
Powered by WP LinkPress