Contests As a Way for Changing Methodologies in the Curriculum

Abstract

Digital Competence involves the confident and critical use of Information Society Technology for work, leisure and communication. It is underpinned by basic skills in ICT: the use of computers to retrieve, assess, store, produce, present and exchange information, and to communicate and participate in collaborative networks via the Internet. Some arguments cited for promoting the inclusion of ICT in education are the potential benefits of ICT for teaching and learning, the pervasiveness of technologies, and the necessity for present people of being functional in our knowledge society. Education standards need to include the kind of skills and competences that can help students become responsible and performing users of technology and to develop the new competences required in today’s economy and society which are enhanced by technology, in particular those related to knowledge management. So, in general, it is necessary a general change in the curriculum, not related to any specific subject. In this way, contests may do possible this change by means of small, interesting questions that can be answered without prior knowledge about Informatics. Students should learn to use information technologies in a suitable, effective way, and when learning any subject they should be capable to implement computer facilities and thus develop their learning methods. Contests are an excellent tool to achieve these goals.



Author Information
Javier Bilbao, University of the Basque Country, Spain
Eugenio Bravo, University of the Basque Country, Spain
Olatz García, University of the Basque Country, Spain
Concepción Varela, University of the Basque Country, Spain
Miguel Rodríguez, University of the Basque Country, Spain

Paper Information
Conference: ECE2014
Stream: Curriculum and Pedagogy

This paper is part of the ECE2014 Conference Proceedings (View)
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