Category: Virtual and Personal Learning Environments


Improving Children’s Cognitive Modifiability by Dynamic Assessment in 3d Immersive Virtual Reality Environments

Increasing evidence reveals the efficacy of dynamic assessment procedure (DA) in providing rich and reliable feedback regarding children’s cognitive modifiability. In the current study we examined children’s cognitive modifiability using DA within two computerized environments: 3D Immersive virtual reality (3D IVR) and 2D environments. Children in grades 1 and 2 (n =117) were randomly assigned


A Study of Problem of Learning Photography for Communication Module to Develop the Patterns of Teaching Through a Virtual Classroom

One of the purposes of the research on the “The Development of problem based learning model via virtual classroom” was to study the problem of learning photography for a Communication Arts module. The results of this research will be used to create a virtual classroom for photography as part of aCommunication Arts module for the


An Interactive Example for Game-Based Programming Environment

Many researchers suggest that programming is beneficial to career and the development of problem solving skills. However, traditional teaching methods and learning environments for programming accentuate the difficulties of programming since they merely emphasize the syntax or features of programming language and they offer few support in acquiring programming strategies. With advance of computer games


A Proposed Framework to Support Adaptivity in Virtual Learning Environments

The revolution of the Internet and technology has dramatically changed the educational system in many countries. Learning Management Systems (LMSs) are becoming crucial and widely used in many educational institutions for the adoption of blended and distance learning. However, the “one-size-fit-all” approach is the basis of most of these systems where the differences and preferences