Category: Design

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The Effect of Using Head-Mounted Virtual Reality to Improve Learning

In current curriculum, the limitation of location, season, and appearance of insects eliminate students to observe the insects closely. The students usually are confused with insects’ appearance and growing process. Virtual reality remove the limitation of time and space and facilitate students to learn and explore more actively. The head-mounted devices provides a more immersive

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Design and Implementation of Spatial Navigation Transfer Game for Examining Transfer of Learning

Learners continuously shape and reshape their knowledge base, which allows them to generalize their learning to novel contexts and solve novel problems. Irrespective of the academic domain, it is important to provide students with a variety of opportunities to apply their learning across multiple contexts, thus increasing self-awareness and autonomy, and enhancing transfer. Based on

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The Impact of Culture on the Usage of SNS for English-Language Learning in Japan

Like many technologically proficient and wealthy countries, the usage of social-networking sites (SNS) is becoming increasingly popular in Japan. This is especially true among young people who use these services not only for communication but also entertainment through the numerous features they provide like photo editing and adding character figures to video. While Japanese people

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The Effect of Instructor Intervention on Usage of Mobile Devices for Informal Language Learning

Autonomy and self-initiation are essential to informal language learning. However, previous research has shown that instructors can have an influence on students’ propensity to engage in both self-directed and incidental language learning. In order to uncover best practices in regards to the promotion of informal mobile-assisted language learning (MALL) in the Japanese university context, the

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The Sharing Cycle of Science Learning: A Method to Connect College STEM Courses with Tribal Community Topics that Enhance Sovereignty

American Indian students are underrepresented in all science and engineering fields by almost 50%. At the same time, the fastest growing occupations for the past half century require knowledge of science and mathematics. To address the need for relevant science training, the “Framing the Chemistry Curriculum” project was created by the University of Nebraska-Lincoln (UNL),

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The Features of QR Code as Attendance Monitoring System: Its Acceptability and Implication to Classroom

The study was conducted to determine the features and acceptability of Quick Response (QR) Code innovative platform as an attendance monitoring system. Purposive sampling was used in the study involving 20 teachers who adapted the QR code and 36 students who were exposed to the attendance monitoring system during the first quarter of the academic

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An Education Model for Coding and Software to Improve Computational Thinking

The regular coding (programming or software) education in elementary, middle and high school has been begun in Korea since this year (2018). Many models for efficient coding education have been proposed, and Scratch is widely used as acceptable easy tool. However, under previous education models and tools, the computational thinking capability of the students does

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I “Like” It: How to Increase Facebook Group Enrollment and Engagement for University Programs

The rise in social media use over the years brought Facebook to universities across the US, so departments and programs are currently experimenting with using it for academic and communication purposes and they are finding it to be beneficial (Wang, Woo, Quek, Yang, and Liu, 2013; Clements, 2015; Guo, Shen, and Li, 2018; Heiberger and

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Redesigning Tertiary Level Efl Courses through Connecting, Learning and Growing

Despite attempts over the last decade to standardize EFL teaching practices in Israeli Higher Education (HE), no overarching guidelines relating to course design have been imposed, leading to ambiguity and lack of mutual recognition between institutions. For over thirty years, the generally accepted approach to English language studies has been to focus on reading skills,