Design and Preliminary Evaluation of an Interactive Form Technology-Based Escape Room Music Learning Game With Contextual Spatial Clues Exploration



Author Information

Yu-Chun Tsai, National Taiwan University of Science and Technology, Taiwan
Huei-Tse Hou, National Taiwan University of Science and Technology, Taiwan

Abstract

Lecture-based music teaching is often characterized by low student motivation and insufficient participation in the classroom, reflecting the difficulty in stimulating interaction and enthusiasm. Game-based learning can help to overcome these limitations of low motivation and low interaction, but it still faces the challenge of insufficient contextualization. In this study, we used Google Forms platform to develop an educational game called “The Sound of Your Presence,” which was designed to build a realistic castle space for players to explore and embedded digital tools such as an online virtual musical instrument and Google Chrome Music Lab to assist players to enhance their listening skills while exploring the castle and listening to melodic music. In addition, e-books are used as scaffolds to provide timely knowledge of music history and theory. Players can explore and analyze the music in the game. The participants in this study were 40 Taiwanese high school students. The study measured the students' flow, acceptance, and cognitive load. It was found that the learners had a high level of flow and acceptance of the game; they did not have a high intrinsic and extrinsic cognitive load, and had a moderate germane cognitive load, which indicated that the game was effective in facilitating the players' thinking. In the qualitative survey, more than half of the learners mentioned that games can stimulate the learning experience, and more than thirty percent of them said that the clues and scaffolding e-books provided in the games can help them learn more about music.


Paper Information

Conference: ACE2025
Stream: Design

This paper is part of the ACE2025 Conference Proceedings (View)
Full Paper
View / Download the full paper in a new tab/window


To cite this article:
Tsai Y., & Hou H. (2026) Design and Preliminary Evaluation of an Interactive Form Technology-Based Escape Room Music Learning Game With Contextual Spatial Clues Exploration ISSN: 2186-5892 – The Asian Conference on Education 2025: Official Conference Proceedings (pp. 1791-1801) https://doi.org/10.22492/issn.2186-5892.2026.138
To link to this article: https://doi.org/10.22492/issn.2186-5892.2026.138


Comments & Feedback

Place a comment using your LinkedIn profile

Comments

Share on activity feed

Powered by WP LinkPress

Share this Research

Posted by James Alexander Gordon