Reflections on the Use of Collaborative Action Research to Improve the Come! Let’s Chat Game



Author Information

Eunice Frances Chan Hiang Hwee, Singapore University of Social Sciences, Singapore
Sudha Mary George, Singapore University of Social Sciences, Singapore
Carol Ma Hok Ka, Singapore University of Social Sciences, Singapore

Abstract

Come! Let’s Chat (CLC) game was designed for conducting reminiscence activity with older adults. Certified CLC facilitators administer a set of pictures of local scenarios, many of which depict the past, to evoke older adults’ memories and engage in meaningful conversations. Launched recently in Singapore, and now used in Hong Kong and Taiwan, CLC will soon be introduced in China, Indonesia, and India. It is timely then, to examine usable research protocols to improve the CLC by building on its strengths and addressing its weaknesses. This paper presents one such effort. In 2025, collaborative action research was conducted on the original Singapore version of CLC. Six certified CLC facilitators served as co-researchers across two iterative action-research cycles. In Cycle 1, they conducted sessions with the original game, and data from interviews and document review informed several refinements which were then piloted and evaluated in Cycle 2. Thematic analysis culminated in recommendations for the revision of CLC version 1. Grounded in this research, we share insights about the scope for periodic collaborative action research to be an integrated part of programmes such as the CLC. The CLC’s multi-agency collaboration—including trained facilitators at active-ageing centres, gerontologists in academia, and the corporate funder—is a common feature of similar programmes for older adults. Hence, we examine the potential transferability of our takeaways from this research project to other programmes for healthy ageing.


Paper Information

Conference: AGen2026
Stream: Lifespan Health Promotion

This paper is part of the AGen2026 Conference Proceedings (View)
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To cite this article:
Hwee E., George S., & Ka C. (2026) Reflections on the Use of Collaborative Action Research to Improve the Come! Let’s Chat Game ISSN: 2432-4183 The Asian Conference on Aging & Gerontology 2026: Official Conference Proceedings (pp. 187-193) https://doi.org/10.22492/issn.2432-4183.2026.15
To link to this article: https://doi.org/10.22492/issn.2432-4183.2026.15


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Posted by James Alexander Gordon